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normilizer wont work right
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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 30, 2006 1:34 am    Post subject:  normilizer wont work right Reply with quote  Mark this post and the followings unread

when i auto normilize my voxel it gets al crapy like the pic below
what should i do? i think its perfect except i dont want the dark side parts that make it look all boxy, can someone help?



auto cubed.PNG
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auto cubed.PNG



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 30, 2006 2:05 am    Post subject: Reply with quote  Mark this post and the followings unread

The normalizer has its limits with hard shapes. It only check the neighboor voxels, instead of seeing wide. What I recommend is to smooth normals until they look fine.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue May 30, 2006 2:11 am    Post subject: Reply with quote  Mark this post and the followings unread

I do autonormals, then smooth normals. It works fine for my Renegade 2 tanks, which suck, but auto-smooth is good.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 30, 2006 2:21 am    Post subject: Reply with quote  Mark this post and the followings unread

this is the same thing but smoothed up to wazoo, it didint work good, how do i just get rid of them black lines in the first pic?



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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue May 30, 2006 2:22 am    Post subject: Reply with quote  Mark this post and the followings unread

get an ingame please....o.o

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 30, 2006 2:41 am    Post subject: Reply with quote  Mark this post and the followings unread

hey it wont look that bad if i darken it a little Smile



ingame.PNG
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ingame.PNG



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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 30, 2006 4:13 am    Post subject: Reply with quote  Mark this post and the followings unread

i want the lighting to be like the voxle the red arrow is pointing at except all that one grey color and that way all around the voxel(at every angle)



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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Tue May 30, 2006 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow that's bad! Can you tell me how to auto normal voxels? I can't figure it out for the life of me.

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