In the end of the podcast, Mike Verdu mentioned that, in about 48 hours (should be 44 from now, but never expect acuracy from them) a suprise will be revealed at http://www.commandandconquer.com/hazardous
There were some other magzine scans, information confirmed about no blue tiberium in the world (and let's nitpick Aaron saying "Yes, it is the end of the world that there is no blue tiberium in the game!") and that the final name is definitelly the ugly "Tiberium Wars". Visit our C&C 3 Beta & Development Research Forum for more details and leave your 2 cents, even if you are a guest. Last edited by Banshee on Thu Jun 01, 2006 2:55 pm; edited 1 time in total QUICK_EDIT
yes i know they have mech but i hope it's not that only 1 big mech. i need alot of mech and some sort of tank like TS... [i really bore to control the tank with general feeling] QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Jun 01, 2006 10:24 am Post subject:
RA3 for life. I cant beleive they're going back to those garbage mechs. The Juggernaut? So stupid. Why not a MLRS or something? _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
The mechs are the heaviest vehicles in the TS timeline and their the backbone of the GDI. No mechs means Allies with GDI paint on the side, and I am very glad that EA has smartened up. QUICK_EDIT
"We have barely discussed Tiberium and i'm not privy to go into detail about it right now or answer specificially on the topic of Blue Tiberium.
As far as the look of Tiberium, the idea that we're not supporting the crystaline shape of it is false, and that proof will be shown in the not so distant future."
From Apoc over at the Horde. _________________
Tesla - Where positive energy meets negative energy QUICK_EDIT
So they basically raped the TS storyline and ripped from the game elements which have been there since TD (Yes blue tiberium is in TD, check out the genesis pit video) - I bet there's going to be no visceroids either, or fiends.
It's not going to be a true C&C in my eyes unless the development shifts from the ridiculous 'based on reality' shite they seem to be focusing on - they don't seem to realise this ISN'T reality, impossibly strong mechs, UFOs and Sentient AI attempting to conquer a planet and turn everyone into cyborg warriors shows pretty well that it's not actually earth.
I hope to god they leave the code open enough to mod in an actual tiberium ecosystem as in all honesty they seem to be extremely likely to ztype it up... and well... everything else in my eyes. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Jun 01, 2006 2:57 pm Post subject:
Yuri 05 wrote:
Quote:
information confirmed about no tiberium in the world
what? WHAT?!?! WTF is this?
Sorry, I've missed the word 'blue'. My brain is much faster than my fingers, so sometimes I tend to think that I already wrote a certain word, specially when I'm typing fast. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Thu Jun 01, 2006 3:03 pm Post subject:
Quote:
The mechs are the heaviest vehicles in the TS timeline and their the backbone of the GDI. No mechs means Allies with GDI paint on the side, and I am very glad that EA has smartened up.
Yeah, and the most unrealistic part of the game, and the reason I dislike Tiberian Sun. Especially TS GDI. Stupid worthless garbage mechs that get their asses kicked by little cyborgs with plasma cannons. Stupid worthless garbage mechs...
The mech is the most overused and boring and repetitive type of future war combat vehicle in existence. Goodness...Mech this and mech ******* that.
I hate MECHS!
EA is a bunch of brain-dead monkeys if they make GDI have more than 1 or 2 mechs.
My god, mechs are so overused in future war games that tanks are now a new concept.
And if GDI has some tanks, they wont be Allied like. As you can see, Allied tanks of RA1 and RA2 reflect American armor design.
GDI armor design so far does not show any relation to real tanks.
In short, less mechs, more tracked and wheeled vehicles, please EA!
If this game has more walkers than tanks, I will not buy it. Maybe.
Mechs make the girl in my avatar cry! _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
i feel pretty sure it's going to fall appart when it comes to compilations, people who havent played TD and TS games perviously (EAs main audience here) are going to buy the inevitable TD-TS-TW compilation and play the campaigns in sequence and realise that TW makes no sense at all, but i suppose EA wont care because they will have already made it.
EA dont have a clue what they are doing making this, the only way they could make it good is by listening to feedback from well...us really and they wont do that because they just wont. _________________ QUICK_EDIT
Let her cry! Mechs are the future, there is no way to deny it. Although I must admit I would have been happier if EA chose to keep Mechs out of the game. I don't like the thought of having tanks and Mechs in the same attack column.
PS. Ackrons right about the consistency thing. I don't trust those n00bs at the EA forums. They know nothing about CnC other than Generals, and if anything is going to destroy TW it's the fact that EA will be listening to them and not us. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Thu Jun 01, 2006 10:05 pm Post subject:
Let her cry???? How mean! XD
Oh......and read the Medium Tank topic in CNC-3 forums. It clearly points out why the mech is impossible, unless you want to write or create pure fiction.
Mechs are not the future, unless you want to consider the content of land fills and scrapyards.
XD _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
i dont Care what Aaron kauffman says i can see the plot holes and continuity errors already, hes a dickhead and i hope he dies of AIDS. _________________ QUICK_EDIT
Oh......and read the Medium Tank topic in CNC-3 forums. It clearly points out why the mech is impossible, unless you want to write or create pure fiction.
Mechs are not the future, unless you want to consider the content of land fills and scrapyards.
XD
Eva, CnC is not supposed to be realistic. CnC was never meant to be realistic. And I'll be damned if CnC comes out with a realistic game. Mechs may be impossible when we live, but when this game is they aren't. I'm not sure if you fail to realize but the Tiberium universe is pure fiction, making it the perfect place for Mechs.
And WTF! Why the hell won't any of you give EA a chance? I hope they cancel CnC3 and make a Generals 2. You all deserve it! Every China filled Second of it! QUICK_EDIT
You'd be surprised what a guy could do with a paper clip and a box of matches. And I do hope there is another Generals you guys are the biggest bunch of babies ever! Shall we review?
1: Oh my god EA is going to make a CnC 3, bitch bitch bitch.
2: Oh my god the name is Tiberium Wars, bitch bitch bitch.
3: The GDI emblem looks to much like Generals, bitch bitch bitch.
4: GDI shouldn't have tanks they should have mechs, bitch bitch bitch.
5: Oh my god GDI will have mechs, bitch bitch bitch.
Should I go on? There are many others, many stupid and many wise. But nothing EA has done has gone without a bitchfest, even things we told them to do! I seriously don't want this game to see the light of day, because none of you appreciate it. EA is bending over backwards to make sure that everyone even the veteran CnC fan are happy, and all you ever do is Bitch! QUICK_EDIT
EA will be the death to you all...Praise EA! PRAISE EA!...*smack self* No EAism..Go away..Bad EA..Using the Mind Controller...Bad... >>
But no Blue tiberium? What the HELL are they thinking? Thats just what I call being a dumbass and trying to cover it up. EA Better get their act in line and fix it with blue, and Red Tiberium.
ASAP. _________________ ... QUICK_EDIT
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Fri Jun 02, 2006 3:40 pm Post subject:
everyone who thinks mechs are useless should just die a very slow and freaking painfull death (along with mac users, linux users can die painless though) quoteing myself (as i obviously am superior to everyone else :p):
chielscape wrote:
bad points of mechs:
1: walking costs more energy than driving, as there is much more friction. the spinning movement from the engine has to be converted to a walking movement. this makes the mech need a bigger engine than a tank, so it has to strip off its armor, weapons or ammunition supply.
2. mechs are slow. correction: mechs are f*cking slow.
3. mechs provide easy target practise in open fields (IN OPEN FIELDS!)
4. 2-legged mechs cant carry heavy-recoil weapons, as they will fall on their fat asses.
good points:
1. mechs are tall, giving them a larger range and a better view of the battlefield. also, friendly fire is greatly decreased. especially from machineguns.
2. they're pretty f*cking scary.
3. they can go where tanks cant.
tactics:
-mechs are best used in urban combat, where tanks are pretty much useless because of the debris, the shape and the limit of space. best mech types: titans and wolverines.
-in open fields mechs can provide long range support to tanks, preferrably disruptors or mammoth 27's, about a mile in front of them dealing with the immediate threat. best mech types: juggernouts and the MMKII.
PS: microsoft should die too, or make an EVA-like OS. _________________ Please, read the signature rules of the forum. QUICK_EDIT
*Smacks with a fake sword* Hush you, I got a ancient Mac PC sitting next to my Linux computer.
And I agree, if your the idiots that hates mech, please, feel free to take a sip of the STFU mug and sit down, your bitching and whining will not make a difference. _________________ ... QUICK_EDIT
your bitching and whining will not make a difference.
Neither will talking about C+C3 here on PPM. EA doesn't read PPM, maybe only APOC. So all these long threads complaining about the game on PPM are useless.
Also, the podcast was bullshit. He kept saying they got a good response from the community and a lot of good things on the boards, etc...but then you go look at the EA boards, and all you see is people bashing EA and the game.
So three things:
1. EA sucks.
2. Worrying ourselves over this game is a waste of effort.
3. Our effort is better off being used for creating awesome mods. QUICK_EDIT
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Fri Jun 02, 2006 4:36 pm Post subject:
IcySon55 wrote:
1. EA sucks.
no, LIFE sucks, but if it only did it hard enough to stop ppl from masturbating... _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Fri Jun 02, 2006 4:53 pm Post subject:
Its capitalism. Face reality, CC3 wont be TIberian Twilight. This is THEIR version of it. C&C's fucked. Lets all just wait for TO. Maybe Morpher will hire Joe Kucan to help on TO... _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
And WTF! Why the hell won't any of you give EA a chance? I hope they cancel CnC3 and make a Generals 2. You all deserve it! Every China filled Second of it!
at least then they wouldnt defile the Tiberian storyline.
and to be frank we have given EA plenty of chances, every single time they seem to have gone out of their way to screw up every single aspect of everything they have attempted to do, just look at TFD what the ztype is that? games that already worked were broken, stuck on a DVD and sold with a "community" DVD that has absoloutly nothing to do with a single aspect of the Command and conquer community.
They have fucked up before and WILL ztype up again, what is worse is they dont even try and make the effort to not ztype up.
saying give EA a chance is like saying "give that malignant tumour a chance" and that is what EA is a Cancer in the collective body of computer and Video gaming. _________________ QUICK_EDIT
i dont care how mech better than tank or tank better than mech in the real world,but it've more fun if it in game. but i'm sure c+c3 will have more types of tank than mech.and IMO mech is another class of vehicle it can't and will not replance tank class at all,
[example who use artillery rush as MBT?] QUICK_EDIT
Did you guys ever notice that Generals and now C+C3 do not use the original Command & Conquer logo text?
On top of that, C+C3 is NOT Command & Conquer, it's Command +(Plus!?) Conquer: Tiberium Wars. They're making their very own version of what they like to call Command & Conquer, but it really isn't.
EA doing Command & Conquer, is like Gufu and Ux2 doing TAKTICS. It just wouldn't be the same. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Jun 02, 2006 8:43 pm Post subject:
I admit I'm having some laughs at the ammount of crap posted in this topic . Now, in a serious note, some people need to grow up seriously or drop the past... QUICK_EDIT
my problem is there is no need for eA to ztype this up, it is entierly possible to make this game good, but they arent going to do that because they are bastards like that, im sure what they really want is BF2142 but from a Top down perspective. _________________ QUICK_EDIT
This is a fucked up version of the Tiberian storyline so they can make it appeal to mass market by being more like 'modern combat' than the dystopian world it SHOULD be. I mean hell they've ignored the past two games even in the most simple of things - Tiberium has been defined as to have a specific look and effects - this is completely ignored.
I'd be more than willing to give the GAME a chance I am however not willing to give this piece of crap a chance when they are simply defiling the C&C name by changing it and it's history completely in order to sell what is shaping up to be Generals with Tiberium added to sell it to the market Generals sold to as well as the entire past fanbase who would reject another Generals but would obviously accept 'Tiberian Twilight'.
In all honesty mechs mean little to me when it's looking to be no more a C&C game in my eyes than 'Barbie Horse Adventures' is. As long as it's moddable to be what it should have been after it's release is going to be all that matters to me. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sat Jun 03, 2006 1:19 am Post subject:
Well maybe RA3 wont be an absolute fuckup like Paris Hilton, or Tiberium Wars. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Sat Jun 03, 2006 10:19 am Post subject:
the tiberium looks great, but in between the large crystals there should be smaler ones, and the veins mentioned earlier. Looks good in 3D _________________ Please, read the signature rules of the forum. QUICK_EDIT
EAs tiberium is silly, it just ISNT tiberium, tiberium grows like a plant/fungus and distinctly has brown bases (possibly except for blue tiberium which given the nature of its spawn tree could be an entierly crystaline) that harvester is pretty darn funky, but i think this shows how EA is sticking with its MIT Tiberium crap, which is the first major continuity error. _________________ QUICK_EDIT
EA should have never brought those paper pushing bastards into this, they know nothing of tiberium. I bet not one of them has ever played a CnC. But what else can you expect from EA? No one else on EA's staff has ever played a CnC. QUICK_EDIT
Congratulations on posting a completely irrelevant response when you have no real reply. Stick to a forum where you don't need to have a point - like crap where crap belongs.
Simply put what is shown is NOT tiberium.
What is shown above is the ESTABLISHED look of tiberium. The crap on the 'CplusC3' screenshots is a green rock developed by MIT students with no idea of the established canon properties and effects of tiberium. The fact they're using it showns their willing to rape the history of the game even in the simple 'resources' aspect which had no need to even be touched beyond expanding the mutations and effects on the earth.
To anyone who's going to complain I'm whining have your own generic fact avoiding response:
Stop whining about whining. QUICK_EDIT
Oh, sweet. Blizzard released StarCraft 2 pics already? Why would they merge the crystals with the vespene gas?
Oh well, the seige tanks look really good and the marines, from this view, look like the old 2d ones. The new resource collecter looks great but the generic rotorless helicopter design looks bland. The wasteland fog effects are perfect. I can already imagine a Zerg rush (kekekekekeke ^_^).
Kudos to Blizzard on finally making-- wait. Why is there a C+C3 watermark?
Oh. Crap. _________________
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