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Tiberium and MIT
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jun 04, 2006 12:57 pm    Post subject:  Tiberium and MIT Reply with quote  Mark this post and the followings unread

The picture below shows the influence of the MIT researchs on tiberium in te game. Discuss it:



cnc3-tiberium.jpg
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cnc3-tiberium.jpg



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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 04, 2006 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol is even a bug whit it #Tongue.

But the tiberium should not atk building u know the vein do it in TS :S .

Or i think wrong now :S?

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Sun Jun 04, 2006 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Did i understand right and it is a building (kinda) made of Tiberium?

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 04, 2006 3:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

IS a civillian building and the tiberium start grow there and grow on the building too. =S

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Jun 04, 2006 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

why should it not? it has dismantled the structure of the post's legs and have grown to replace them...

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Titan
Cyborg Commando


Joined: 12 Dec 2005
Location: Netherlands

PostPosted: Sun Jun 04, 2006 3:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

They said it's an ecological cancer that turns everything it touches into more tiberium. Don't you understand! They're getting rid of the whole mutation era! Now it'll just replace stuff, metal'll turn green... Gah...

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 04, 2006 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

So if it can why not the tiberium atk the harvester :S ?
( nvm )

But if it can it so why the tiberium not grow over the world and posion the air and like that and the earth will lose becouse the tiberium grown on every thing :S?

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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Sun Jun 04, 2006 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tiberium can't do that. It's never done that, and it sure as hell never will. At the most it should have a corrosive effect on lesser metals, or grow on it.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sun Jun 04, 2006 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gah...My fecking power lines! Sue the Tiberium! Laughing

I'm enjoying the looks of this...Lets hope it remains...It truely shows the extent of what Tiberium is MENT to do...

Absorb metallics, absorb other precious items, and convert to Tiberium Crystals...So far EA has held to that...but the Brown base....THANK GOD thats gone...I hate that brown base...it kinda didn't look good in my opinion.

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Sun Jun 04, 2006 5:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

About the harvester. I imagine it takes the tiberium a while to actually mutate something - so the short time the harvester stays in the field won't affect it much.

Oh, and what about the veins?

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Tue Jun 06, 2006 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Tiberium is a PLANT! The crystals are like leaves. It sucks up nutrients and precious minerals through it's roots, as displayed in TD.
The problems with EA's TIB:

1) Not pointy, blunt like an emerald

2) Huge and sparse, no longer can I refer to clusters as 'fields'

3) No organic material, just the 'leaves'.

4) New definition, IE: 'cancer', tiberium does not spread as a virus or germs, but as spores, confirming the plant origin.

5) Colour, no longer bright green, more like, as I said, an emerald with a light at the base.

I cant wait to see the trees... If they exist...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jun 06, 2006 8:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Tiberium is a PLANT!


*SUPER POKE*

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Jun 15, 2006 4:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Different Harvestable Tiberium Types (DHTT!) FTW!:
1. Tiberium Vinifera:
These huge crystals, have evolved and are growing out of the ground, with all that it needs to spread or start being the acidic liquid Tiberium form. Blue forms (having absorbed higher nutrients) have never been seen again since shortly after Operation: Lazarus (TS:FS)...It can grow on anything, even creatures.

2. Tiberium Veins:
These veins are useful for creating strong chemicals to use as a weapon against the enemy. Nod harvests it for use in a chemical missile. Has only one orange form. Spreads from a mouth/veinhole monster.

3. Classic Tiberium:
This is the original form of Tiberium, it spreads over like a plant, it can mutate anything alive to evolve it into a Tiberium-based life-form version of it. It has blue and green forms, the blue form being the one that absorbed higher nutrients. This type of tiberium grows slowly by itself, but spreads fast with a mutated tree...The blue form is highly explosive and toxiec, while the green one being highly mutagenic.

How's that sound? This way, everyone's happy! We have the original Tiberium back, and we have that cool-looking new one! Problem Solved, guys! EA should follow this idea...

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Thu Jun 22, 2006 6:16 am    Post subject: Reply with quote  Mark this post and the followings unread

1: Vinifera was never harvestable. If you're saying that the tib in the screens are vinifera, why are there so many, and why does the harvester seem to be collecting it?

2: We haven't seen any veins as yet.

3: If our fears are well founded, then the huge emerald gems on the screenshot are the new and improved 'classic tiberium'.

Doesn't sound too good to me....

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Sat Jun 24, 2006 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I would never think that normal tiberium can grow SO large Very Happy

Something is wrong with it, don't know what exactly Sad

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Jun 29, 2006 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Don't worry, it'll be resized, Apoc took care of telling EA about that...

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