Posted: Fri Jun 09, 2006 10:17 am Post subject:
I can change graphics and play it on official servers.
Subject description: ...
A long time ago I came here and asked you if it was possible to make a graphics update for the game that would work on the official servers. You said that you couldn't modify the voxels and have them work online. I did a little bit of editing and so far it all worked fine. Anywho, I'm probably going to do a graphics upgrade by ripping all quality vxls and shps i find from mods. If you have any good voxels to replace the ones that came with ts, please post them here... I'll put the upgrade on a torrent and see how well it goes...
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Fri Jun 09, 2006 11:12 am Post subject:
But only you can see it. It's perfectly easy to change the graphics, you just can't change the ini files (with exclusion of theme.ini and possibly some others).
If you've ever asked the question before, that'll be the response someone has given. _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Jun 09, 2006 11:24 am Post subject:
I've seen his topic, Clazzy... and believe it or not, no one gave him the correct answer. Some people pointed TSR :S and other crappy replies in the topic... He wasn't lucky there.
Anyway, I'm still editing his post for the sake of the respect of people over here. Anyway, read THIS for future reference. QUICK_EDIT
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Fri Jun 09, 2006 1:23 pm Post subject:
its not like anyone will know you did it, or even care about it. its just your personal mod consisting of the best parts of other mods _________________ Please, read the signature rules of the forum. QUICK_EDIT
Looks like you've all missed his point! (or I'm just a stupid idiot that is making a point (The stupid idiot part is correct, for I love drowning monkies in acid)).
You can actually make modifications to the normal TS terrain within FinalSun itself. Ever heard of CTRL-C + CTRL-V ? Yes! Most of you have! And you can use it in FS! You can place pieces of terrain in such a way that they overlap each other, but you can also simply use ctrl-c on a square with a certain size and then paste it.
I will not give hints or tips on this, though. Find out for yourself what looks nice and what doesn't
As for the voxel ripping, DON'T do it. And I mean it. QUICK_EDIT
No ripping voxels! Styles won't match, you might need graphical enhancements that can only work with an actual mod, etc... Too much trouble, plus you've got the entire community (including the mod leaders) on your back, comming to get you, for you robbed their mixes and threw together something fluffy that smells like human excrement and is virtually worthless. Come on, don't do it, that's my advice. QUICK_EDIT
Oh s...
This sounds very much like my personal mod only for personal usage.
Ive ripped the s... out of quality mods and put it together into my own mod but not with half a..ed coding and many other graphical improvements like full usage of Voxel debries, particle systems on warheads, a brutal Tiberian Sun AI, and much much more. Im at 11,3Mb on my WinRAR archive for the mod now.
Currently im working on Improving the Easy AI by removing all Suicide=yes on its TeamTypes and about to check what happens if I make OnlyTargetHouseEnemy=no on everything becaus in RA2 the AI attacks not only one player but multiple but with lowered efficency.
Personaly if I where to release my mod but without all the ripped graphics and voxels I would have it as a Open Source mod becaus its not realy based on anything so I would anyone take the "coding part" in my mod like with my TeslaZap tutorial here in the TS Tutorial Factory. http://www.ppmsite.com/forum/viewtopic.php?t=11265
By the way who wants me to post a Tutorial for Redalert2 & Yuris Revenge for implenting Tiberian Suns "Fire on building system" QUICK_EDIT
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