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Changing section before undoing/redoing something. [1.x]
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jun 09, 2006 9:14 pm    Post subject:  Changing section before undoing/redoing something. [1.x]
Subject description: Range Check Error.
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Description:

I've identified a serious bug that could give the user a Range Check Error or some similar message when you try to undo something that wasn't done on your active section. This problem could corrupt your current work and any other Undo or Redo operations.


Problem:

The problem lies in the fact that the Undo system is unique for the whole voxel and it doesn't save the section where the change was made.


Expected Fix:

This problem should be fixed in the next version and I'll have to redo the Undo system of the program. It's a mess!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jan 31, 2007 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

This bug won't be fixed on 1.3, because, as I said, I needed to redo the Undo system of the program and this should be done once VXLSE III gets the new voxel engine, which should take a long time.

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Koen
Vehicle Drone


Joined: 25 Apr 2004

PostPosted: Tue Feb 13, 2007 11:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have a suggestion: when switching the active section, you should clear the undo/redo history. It's not pretty (users cannot undo stuff), but it will stop the corruption bug from happening.

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