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Pip Colours
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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Apr 02, 2003 3:05 pm    Post subject:  Pip Colours Reply with quote  Mark this post and the followings unread

Just a quick questions

How (IF) do you change the pip colour for tiberium types AFAIK you cant (add any more at least)

TS Retro has green, blue and red tiberium

just want to make the red tiberium show up as burgandy when the harvestor harvests it rather than the current Blue that is shows up as?

Any ideas ?

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Wed Apr 02, 2003 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

um.........lets think of the obvious....
pipcolor= ?

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Tratos
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Joined: 01 Jan 2003

PostPosted: Wed Apr 02, 2003 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pipcolor, wont (i dont think) work with tiberium, its only for passengers.

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SMIFFGIG
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Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Apr 02, 2003 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol

no it dont Razz

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Banshee
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Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Apr 02, 2003 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

doesnt the colour= affects the pip colour? The tiberium has no direct configuration of pipcolour.

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SMIFFGIG
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Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Apr 02, 2003 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea thats the logical thinking Banshee

but as it is

colour=Burgandy

pip colour turns out blue

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Apr 02, 2003 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow... weird... hmm... funny, that other than that, I would give a try in the image line, but I dont know why the images are numbers...

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Fri Apr 04, 2003 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe pip=colour, just like with infantry?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Apr 04, 2003 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, it doesnt. Pip= is in the InfantryTypeClass which means that it only works for infantry...

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat Apr 05, 2003 6:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Of course.. forgot that Wink

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Mon Apr 07, 2003 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe if you change the tiberium's radar color

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Apr 07, 2003 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

how?

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Apr 07, 2003 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

How what?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Apr 07, 2003 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sapp726 wrote:
maybe if you change the tiberium's radar color


- How would we do that?

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Apr 07, 2003 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

omg you don't know?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
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PostPosted: Mon Apr 07, 2003 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I thought that the colour setting or the image would do that....

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Apr 07, 2003 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Let me just install TS and take a look at the rules.ini setting. i'm sure somewhere it says somethink like RadarColoure=Green.

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Apr 07, 2003 3:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok well for definate u can editthe trees radar coloure:

[TREE08]
Name=Tree
IsFlammable=yes
RadarColor=0,192,0

Yup you can do it to most things, tib trees and so on and ya tiberium. but to do it to tiberium you must edit all the

[BTIB11]
Name=Large Tiberium
Tiberium=yes
LegalTarget=false
RadarColor=80,0,0
Land=Rock
ChainReaction=yes
CellAnim=BIGBLUE
Image=None
NoUseTileLandType=true
DrawFlat=false

Yes?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Apr 07, 2003 3:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

makes sense Smile

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Tue Apr 08, 2003 4:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

well does it change the pip color too?

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Apr 08, 2003 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

pip colour? pip coloure is for transport vehicles only. u know the little squares that show up on transport vehicles and when u put an infantry into it a square changes coloure. so if u put for the Light Infantry PipColoure=Red it will fill a red block on the transport when u put a light infartry in it.

Do do u mean u want to change the coloure of the red tiberian that shows up on the minimap?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Apr 08, 2003 5:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not in minimap. You know when a harvester is full? You click in it and it appears the pip showing what type of tiberium it collected? That's what we r talking about in this topic.

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Apr 08, 2003 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah yes i understand, i'll take a look at that.

Edit:
also i noticed TiberiumTransmogrify=40 What does that mean?

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SMIFFGIG
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Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue Apr 08, 2003 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
TiberiumTransmogrify


hmm i think that is the percentage or some other divider chance that dieing infantry turn into viceroids

not 100% sure though[/quote]

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Apr 09, 2003 6:31 am    Post subject: Reply with quote  Mark this post and the followings unread

I couldn't find out.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Wed Apr 09, 2003 11:51 am    Post subject: Reply with quote  Mark this post and the followings unread

We all known the speed infantry died from blue tib has changed since version 1... but this value didn't change... it also isn't in firstrm.ini...

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SMIFFGIG
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Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Apr 09, 2003 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

the speed infantry died???
i was talking about the Chance factor in which they did or did not turn into a Viceroid

If u want to look at/change the speed in which they die just look at the Damage which the Tiberium Creates

in Tiberian Sun Retro i have Red Tiberium which kills infantry pretty damn quick Smile

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Wed Apr 09, 2003 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know what he meant, but changing the color of tiberium on the radar could work for the pip color also..........COULD

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kopaka649
Energy Commando


Joined: 02 Jan 2003
Location: Earth...

PostPosted: Thu Apr 10, 2003 2:51 am    Post subject: Reply with quote  Mark this post and the followings unread

i don't really think so but it could be possible. then again, is the pip color for tib same as radar colour? someone check my ts is screwed up right now

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SMIFFGIG
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Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu Apr 10, 2003 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

quick answer it dont work

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