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See my MOD, naval battle
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clm
Civilian


Joined: 26 Jun 2006

PostPosted: Mon Jun 26, 2006 11:12 am    Post subject:  See my MOD, naval battle
Subject description: Cruiser, destroyer
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Razz



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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon Jun 26, 2006 12:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks pretty good

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jun 26, 2006 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please, read the forum description before posting a message. This post definitelly does not belong to Exodus forum, since it's not related to the project Exodus.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Jun 26, 2006 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Always hated seeing the Missing name... But nice stuff.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Jun 26, 2006 1:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like them a bit. However, I think they're too bright coloured, but are better than the RA2 original waterunits...

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Mon Jun 26, 2006 1:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ye p ,too bright coloured but good.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Mon Jun 26, 2006 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's man call a boat Smile.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Mon Jun 26, 2006 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks, good, but aren't the planes too big? Confused

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Red Dragon

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Twizted772
Medic


Joined: 26 Jun 2006

PostPosted: Mon Jun 26, 2006 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

A new voxeller is born (i forgot where i heard this, but its good)
It looks good, reminds me of the destroyers in RA1, but they are too vibrantly colorful, replace the brown with silver of a shade of grey or bluish grey, then it'll be perfect

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Jun 26, 2006 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! nice! They could use some more texture though.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Mon Jun 26, 2006 10:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Badly proportioned un-normalised voxels, lovley.

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Universal
Stealth Laser Trooper


Joined: 17 Jan 2006
Location: Germany

PostPosted: Mon Jun 26, 2006 11:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

ugh theyre horrible. Jesus why cant anyone do them accurately

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Jun 26, 2006 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ackron wrote:
Badly proportioned un-normalised voxels, lovley.


... why is he always right? XD

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Tue Jun 27, 2006 3:45 am    Post subject: Reply with quote  Mark this post and the followings unread

The voxels have good levels of detail, they're just uberboxy and poorly normalized. It looks like those big legos the kids play with, Duplo(?) only in ship form.
The size also bothers me, like a throwback to the Real Combat era of 'realistic' voxels.

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