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Allied Medium Tank [RA2/yr]
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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Tue Jul 04, 2006 10:29 am    Post subject:  Allied Medium Tank [RA2/yr] Reply with quote  Mark this post and the followings unread

here's my Official first TANK voxel.

EDIT: final version posted at the bottom



MEDTNK2.jpg
 Description:
 Filesize:  4.58 KB
 Viewed:  8293 Time(s)

MEDTNK2.jpg



MEDTK.jpg
 Description:
 Filesize:  128.02 KB
 Viewed:  8293 Time(s)

MEDTK.jpg



Last edited by Tony on Sat Jul 08, 2006 1:02 pm; edited 1 time in total

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Tue Jul 04, 2006 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad, but the turret could be a bit longer and the tank less boxy.

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue Jul 04, 2006 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

no, i like it. lots of detail. barrel should point down a bit (can be done in art.ini) and be longer.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Tue Jul 04, 2006 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

This variant of the M113 with a light turret was my original idea but i flattened the body down and it looked more like a tank.

Thanks for your tips. Ill improve the barrel, and perhaps lengthen the turret. Smile

EDIT: I just added the Fixed version.. but i didnt make the turret longer.
i just made a nicer barrel.



Medtk2.jpg
 Description:
Longer seperate barrel !Remaped!
 Filesize:  12.79 KB
 Viewed:  8267 Time(s)

Medtk2.jpg



mav-image4-s.jpg
 Description:
Commonly known as the IFV
 Filesize:  12.27 KB
 Viewed:  8277 Time(s)

mav-image4-s.jpg



Medtk2.zip
 Description:
slightly better fix.

Download
 Filename:  Medtk2.zip
 Filesize:  51.57 KB
 Downloaded:  288 Time(s)


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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Tue Jul 04, 2006 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad. I think normals could do with some tlc but im sure you will become a great voxeller if you keep it up Smile

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Tue Jul 04, 2006 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

it looks more like a light tank

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue Jul 04, 2006 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

i thought it was a heavy tank at sight, if he didnt say it was a med one...

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Wed Jul 05, 2006 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

The fixed version looks very promising. Just a few more touches...

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Wed Jul 05, 2006 4:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

ORCACommander wrote:
it looks more like a light tank


Well, I'd have to say that the US M2 Bradley "Light Tank" = IFV. #Tongue

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Wed Jul 05, 2006 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

M2 Bradley was never considered a Light Tank, but in cutscenes of TD it was misused as the light tank in the silly looking "soldiers running away with tanks chasing them with explosions popping up everywhere" cutscenes.

At first, when I saw this vehicle, it reminded me of the Bradley, but it lags the more angular chassis of the M2.

Good work, especially if it is your first official one.

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Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Jul 06, 2006 1:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Like I said, what they consider a light tank M2 is an IFV M2. The Bradley always was an IFV.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Jul 06, 2006 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

The vechicle in this pic isnt a bradley, its the M113A4, the ADF is aqureing some of them.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Jul 06, 2006 3:40 am    Post subject: Reply with quote  Mark this post and the followings unread

'Never said it was...although you might've thought that...'nuff said, download this, it's awesome!

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Thu Jul 06, 2006 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Very Happy Its featured in my now-Private mod along with some other stuff im making.

For now, i replaced the grizzley with this tank until i learn to make GOOD cameos.
And thanks for the positive input everyone !!..BTW any ideas on how i could make the normals look better ?

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Thu Jul 06, 2006 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ooo really nice!

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Thu Jul 06, 2006 6:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good voxel but you should really do something about those normals.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Fri Jul 07, 2006 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

L()KI wrote:
Good voxel but you should really do something about those normals.


thanks but how? Darken the edges maybe?

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sat Jul 08, 2006 12:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok here it is, Possibly the best i can fix the normals, and some recoloring was done too. ! Final version !



medtk.jpg
 Description:
bla bla bla
 Filesize:  18.94 KB
 Viewed:  8067 Time(s)

medtk.jpg



medtk2.zip
 Description:
Final Version

Download
 Filename:  medtk2.zip
 Filesize:  63.24 KB
 Downloaded:  323 Time(s)


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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Jul 08, 2006 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread



thats what i think

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sat Jul 08, 2006 3:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have to say, its a very nice improvement over the original. (Its amazing how much good normals can change a voxel #Tongue)

The all-black back, and the could-still-be-improved normals-wise front seem a little strange and off-putting to me, though.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Jul 09, 2006 8:31 am    Post subject: Reply with quote  Mark this post and the followings unread

uuggghh... ok Ill try and fix it. Front and back Gotcha. Wink

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