Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Thu Jul 13, 2006 5:32 am Post subject:
[obsolete] UPDATE THREAD
Subject description: Periodic Updates
[/center]
<b>Please note that some of this may be seen in Tiberium Odyssey Screenshots, however, Gangster has informed me that TO terrain is currently undergoing retexturing.. so this has been kindly given to me by gangster. (see further down page about tenth post for conversation log)</b>
<b>Please note that there are a few graphical glitches in some of the screenshots that have been worked out!</b>
Screenshots are at the bottom of the post. I will update this post periodically with continious work.
*ones in blue are done by gangster in his original TX, just unreleased. And colors in Violet/pink are unfinished work by gangster from his previous TX, and I am finishing
*A note on the railroad crossing: The way that they have been made is unique. The tile is 3x3. however, only the 3 middle tiles that the rail crosses is recognised by the game as a monorail type. Also, you are not to put rail across the road. Just lay the rails next to the road, and on the other side. the tmp tile itself is coded so that the train will cross it.
Anyone who would like to assist me in creating Tiberium Mutated Overlay as well as other LAT tiles is more than welcome. I be working, meanwhile, on more city and base terrain.
All help and input accepted. <b>If you have a cool idea, post it here!!</b>
now for the part you love.....
SCREENIES!!
A GDI Rail Station. Tiles have been updated since then.
The train voxels.. Made from SCRATCH.
Crossing Tiles (3x3). NOTE: The graphical error has been fixed.
Unreleased and Unfinished stuff from Gangster himself now coded (click preview)
<b>Updated 1:52am US Central Time July 13, 2006 at TiberiumSun.Com and July 13 1:43am US Central Time at Project Perfect Mod</b> Last edited by daTS on Fri Jul 14, 2006 6:57 am; edited 1 time in total QUICK_EDIT
Some very interesting work.
Although I think you're overusing the Hazard stripe .
Love the Construction Yard Warehouse, very nice!
The Paved Road rail crossings are a nice idea. Just there is a slight offset problem, also, the bits at the sides.. which I think are to depict a slight raise/ramp? look weird. _________________ If there is a problem on the forums, PM me. QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Thu Jul 13, 2006 5:32 pm Post subject:
@ RAGosho: The first public beta will be some time in mid august i am hoping
@ Gangster: That's basically what i'm doing.... You could send me any unused work in the TX and i'll expand on those too if you'd like.
@Muldrake: Yes, it's an error, not a ramp. The rails for the road are 3 or 4 pixels off. _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
No i mean... why did u used diffirent name. Keep mine.. Take my forum. And i in my turn will give u latest update. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Thu Jul 13, 2006 8:35 pm Post subject:
Well, The reason I didn't want to use TS:TX, like yours, is because i didn't want to seem like i was going to steal it from you...
and if you are sure you want me to take your forum, then okay... I'll ask a moderator to move it there.
You've already got my MSN... You can see me there if you'd like, or PM me. _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Fri Jul 14, 2006 12:40 am Post subject:
Okay... I have a HUGE update coming... Be ready! _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Fri Jul 14, 2006 6:55 am Post subject:
[b]From MSN[/b]
Code:
Gangster says:
hey
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! - Gone to the store.. brb says:
Hey.
Gangster says:
i going to give u all rights on TS:TX
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
seriously?
Gangster says:
yeah.. looks like im totally stuck with TO..
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
heh.. well, I guess we will have to talk to banshee about me taking over your forum.
Gangster says:
sure..
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
But what do you think of the work i have done so far? (aside from the occasional graphical glitch)
Gangster says:
it cool.. but i advice u to separate it to Civilian Expanshion and Terrain Expanshion
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
yeah. I am having the TX as a separate file
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
then the Civilian Expansion will be like an addon'
Gangster says:
thats right.. so.. ill going to find my lastest update if u dont have such
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
okay
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
I hvae the beta .09 that is in the public forum.. that's it.
Gangster says:
nah. i did build for Carno.. and ve lost it somewhere.. I ll ask him bou it
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
Oh, okay.
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
Well, thanks for this.. It helps alot
Gangster sends:
New WinRAR Archive.rar
Open(Alt+P)
Gangster says:
I cant remember what is quite new inside..
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
I will have a look
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
hmm
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
some of this stuff looks like it's in TO too....
Gangster says:
coz TO TX based on TSTX...
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
oh
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
so i can use this in TS:TX?
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
I dont want to outrage the community and have them accuse me of stealing from TO
Gangster says:
dont worry.. we are changing TO TX since we have new textures
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
oh
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
okay
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
do you mind if i quote some of this conversation on PPM and Tumsun?
Gangster says:
i dont mind..
[[ AnthonY ]] - Muldrake, IM asap, i need to show you something! says:
okay.. Just asking
So.. this is actually what he had planned for TS:TX before TO.. but he's given them to me, since TO's terrain expansion is getting retextured...
So.. The release date for the public beta is currently Saturday, 12th of August. **MAY CHANGE, DEPENDING ON SCHOOL ACTIVITES**
Anyways.. the shit u wanna see.. Progress Report and Screenshots:
Please note that some of this may be seen in Tiberium Odyssey Screenshots, however, Gangster has informed me that TO terrain is currently undergoing retexturing.. so this has been kindly given to me by gangster. (see further down page about tenth post for conversation log)
[b]Please note that there are a few graphical glitches in some of the screenshots that have been worked out![/b]
*ones in blue are done by gangster in his original TX, just unreleased. And colors in Violet/pink are unfinished work by gangster from his previous TX, and I am finishing
well, I already commented about the terrain in the other thread, I'd like to know now what that construction-yard-looking-black thing is? is it just your personal building, or will TS:TX have it?
oh, and will TS:TX have those train voxels too?
all those new features sound awesome! Thumbs up! _________________
Joined: 06 Nov 2008 Location: MRN Stonehenge, Computer Core Chamber
Posted: Fri Nov 07, 2008 4:56 am Post subject:
TS:TX Updates
Hm, so far I'd say your terrains are coming along excellently. I'll admit it, I'm no computer expert, and I can't make a good map to save my ass. Yet, I can definitely say the Terrain Expansion, and any future tilesets, gonna go far. _________________ Terminator Protocol Initiated...
Proceed With Final Sweep... QUICK_EDIT
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Fri Nov 07, 2008 7:24 am Post subject:
Thanks for the support, though this particular topic is obsolete.
I'll get a new preview soon, we've put in a lot of cool material lately. _________________ The Fall of Hammerfest - Epic Tiberian chain story
Tiberian Odyssey mapping department. Discord The Team Black Index QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum