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Harrier Jet remake
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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Jul 21, 2006 2:54 am    Post subject:  Harrier Jet remake
Subject description: Yea, I finally remade that fat fucka.
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Yea.. I'm doing some private minimod for RA2.. with replaced/remade art and.. scale.. and other random crap.. anyways..

On to the images!

360* animated gif.


1337-ass ingame.


Note: that's a modified blue, it won't be that dark ingame.



falc.vxl
 Description:
Note: There is no need for a HVA, you're simply replacing the original.

Download
 Filename:  falc.vxl
 Filesize:  28.19 KB
 Downloaded:  465 Time(s)


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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Fri Jul 21, 2006 3:07 am    Post subject: Reply with quote  Mark this post and the followings unread

tyler any chance of a smaller one for TS this ones a little big Very Happy

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Jul 21, 2006 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

No.

I might scale it down, but I doubt it..

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jul 21, 2006 9:46 am    Post subject: Reply with quote  Mark this post and the followings unread

I think it has too much remap & the red tipped missiles makes it look really cartoony.

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Fri Jul 21, 2006 2:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

hah... this might be useful...

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Jul 21, 2006 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
I think it has too much remap & the red tipped missiles makes it look really cartoony.


Any suggestions then?

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri Jul 21, 2006 10:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reduce the remap and recolour the missile tips, as Mig Eater said.
Also, make the tail 2 voxels thick, else you won't get proper normals for it.
Its the same for the wings too, but you won't really notice it for that until it crashes and goes belly up..

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Jul 21, 2006 10:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Muldrake wrote:
Reduce the remap and recolour the missile tips, as Mig Eater said.
Also, make the tail 2 voxels thick, else you won't get proper normals for it.
Its the same for the wings too, but you won't really notice it for that until it crashes and goes belly up..


I'll do what Mig suggested, but.. it'd look weird with a tail 2-voxels wide..
I'm kinda.. sticking to the original normals

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Jul 22, 2006 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tyler Adams wrote:
Any suggestions then?

Remove the remap on the wing roots & nose. The missile tips would look better if they where grey, using a gradient would look even better still.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sat Jul 22, 2006 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread



Better?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Jul 23, 2006 12:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Yep Smile

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Mon Jul 24, 2006 1:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes

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