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need help quick!!!!
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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon Jul 24, 2006 1:05 pm    Post subject:  need help quick!!!! Reply with quote  Mark this post and the followings unread

need to know 2 things quickly

how to make an airstrike weapon like that of boris in TS, preferrably with several orca bombers
same for a tibtree building, that spawns tiberium somehow
need code for both plz, im stuck.

have to go now, ill check back here in a day, internet costs E10,00 here. PER HOUR!!!!

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red_rebel
Stealth Laser Trooper


Joined: 06 Dec 2004
Location: out collecting bounty from "LOL" ninjas

PostPosted: Tue Jul 25, 2006 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, the first one, i dont really know if or think thats possible in TS. but the tibspawn thingy i do. to get it to spawn the tib you have to do a force fire ot get it to work. this is from the tut section on here, pretty easy stuff actually

Code:


Add these entries:
[BuildingTypes]
XXX=TIBMINE

[Animations]
XXXX=TIBMAKER

[Warheads]
XXX=TibMaker

[TIBMINE]
Name=Mine
UIName=Name:TIBMINE
Image=TIBTRE01 ; or whatever u want it to be
BuildCat=Resource
Prerequisite=TECH,PROC
Primary=TibCreate
TechLevel=10
Strength=800
Adjacent=10
Points=35
Power=-500
Sight=5
Armor=steel
Cost=4000
Soylent=2000
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4
MaxDebris=20
MinDebris=15
HalfDamageSmokeLocation1=0,0,0
ThreatPosed=0 ; This value MUST be 0 for all building addons
Capturable=false
Crewed=no
AIBuildThis=no
WorkingSound=OreRefineryProcessing
Powered=true
BuildLimit=1

[TibCreate]
Damage=1
ROF=25
Range=3
Projectile=Invisible
Speed=100
Warhead=TibMaker
RevealOnFire=no
Report=OreMakingSound

[TibMaker]
CellSpread=3
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
InfDeath=1
AnimList=TIBMAKER
ProneDamage=0%

;Add to art.ini

[TIBMAKER]
Elasticity=0.0
MinZVel=28.0
MaxXYVel=22.0
Damage=1
Report=OreProduceSound
DamageRadius=1
Warhead=TibMaker
IsTiberium=true
Loopstart=0
LoopEnd=14
LoopCount=-1
Rate=500
RandomRate=220,500
Bouncer=yes
TiberiumSpawnType=TIB2_01

ok that's the easy part, now go back to rules.ini.
find the entry [Vinifera] and edit it to the specs of the resource you
are planning to add.
For example:

; New resouce gold
[Vinifera]
Name=Tiberium Vinifera ;Probably shouldn't change
Image=3 ;Don't change
Value=5000 ;make whatever u think the resource is worth
Growth=1500 ; These 4 are going to depend on the resource
GrowthPercentage=.01 ; u should customize these to your own liking
Spread=1500
SpreadPercentage=.01
Power=0 ; 10 ;don't change because it doesn't work
Color=NeonBlue ;don't change because it doesn't work
Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4 ;don't change because it doesn't work

Now find the entry [TIB2_01]
edit it for your resource:

[TIB2_01]
Image=GOLD01 ;your image
Name=Tiberium (Blue) ;same
Tiberium=yes ;same
LegalTarget=false ;same
RadarInvisible=false ;same
ChainReaction=no ;same
RadarColor=220,200,0 ;change for your resouce, use color section for reference


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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Thu Aug 03, 2006 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

in all the commotion i forgot to thank you (how rude of me) so hereby, Thanks.

i'd still like to know from someone about the airstrike though

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red_rebel
Stealth Laser Trooper


Joined: 06 Dec 2004
Location: out collecting bounty from "LOL" ninjas

PostPosted: Thu Aug 03, 2006 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

you can do airstrikes, just not like boris does, srr. there should be a tut on here that tells how to make an airstrike Wink

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