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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Mon Jul 31, 2006 5:18 am    Post subject:  New artwork. Reply with quote  Mark this post and the followings unread


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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Jul 31, 2006 5:24 am    Post subject: Reply with quote  Mark this post and the followings unread

My first thought to that Zone Trooper by the cliff in the first shot was: 'Can you say CRRUNNNCHH'?

And the Orca kinda.. is too.. round..

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Jul 31, 2006 10:03 am    Post subject: Reply with quote  Mark this post and the followings unread

These zone troopers are shit, none of the joints make sence and square fingures?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Jul 31, 2006 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm still amazed about the lack of gas masks. EA said they're immune to the effects of tiberium. How come? did they forgot that Tiberium "secretes" deadly gas?

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Mon Jul 31, 2006 10:27 am    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
These zone troopers are shit, none of the joints make sence and square fingures?


Terror, this isn't a FPS so, isn't like your going to be able to see very close up anyway. Confused

Otherwise, hehe, I agree with Kyler, Crunch!

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Mon Jul 31, 2006 10:49 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks ok, but... I agree with the gas masks. MAybe the soldiers are genetically modified or something? Confused

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ShadowLord
Grenadier


Joined: 07 May 2006
Location: ENGLAND!!!! UK

PostPosted: Mon Jul 31, 2006 11:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, very strange, they won't be pulling alot of legs then, if they changed their faces, and their armour to mucky grayish and rusty then they could be mutant soldiers!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jul 31, 2006 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yuri 06 wrote:
I'm still amazed about the lack of gas masks. EA said they're immune to the effects of tiberium. How come? did they forgot that Tiberium "secretes" deadly gas?


That's a good point. Also, being GDI... the heroes side, etc... why is there a skull head on Zone Trooper's helmet?

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Titan
Cyborg Commando


Joined: 12 Dec 2005
Location: Netherlands

PostPosted: Mon Jul 31, 2006 3:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Meh, that's probably just something the soldiers painted on it for fun, just like the Tiger face on the Orca (FMV) and 'F*ck' on Napalm bombers in Vietnam. But even then, you're right, it's rather odd.

About the lack of a gas-mask, it doesn't make any sense. They may be heavily armored, but tiberium will still affect it. They have this nice well-paid MIT explanation, but I can clearly see conflicts. Tiberium suddenly changes everything (no exceptions) it touches into more tiberium eh? Then why won't our Terran marines... Sorry, I mean zone troopers and tanks be affected? Is there some weird alloy that prevents tiberium from 'knocking off' particles? Don't think so. Wouldn't really make sence unless they explain it with another fat MIT story. The Hazmat trooper in Renegade made much more sense. But, of course, tiberium worked differently in anything pre-Generals 2... I mean C&C3. Only an energy barrier (because tiberium cannot knock off particles like it does with normal matter) would provide enough protection from the 'cancer' effect.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Mon Jul 31, 2006 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Chem Warrior? You mean in TD...Dude. Chemmy was around since CC95, Not Renegade. In Ren he just got the most ztyping obvious head in the game which screams 'SHOOT ME'. And banshee, yea, its just like the nude chicks on WWII bombers, and soldiers putting 'BORN TO KILL' on helmets. Nothing fancy. #Tongue

Besides, WHO CARES about ztyping gas masks on these guys? TD's Chemmy had them, nobody noticed them('Cept Nyerguds probably.) Its a RTS! NOT A FPS! Jesus. Titans didnt have smoke grenade tubes on the SHPs in TS and nobody didnt make posts going 'OMG NO SMOKE GREN TOOBS!!1'. We're being overly critical of something we wont even see ingame...

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Mon Jul 31, 2006 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
Yuri 06 wrote:
I'm still amazed about the lack of gas masks. EA said they're immune to the effects of tiberium. How come? did they forgot that Tiberium "secretes" deadly gas?


That's a good point. Also, being GDI... the heroes side, etc... why is there a skull head on Zone Trooper's helmet?


Bansh, ever played Renegade? The Dead-6 logo was a blue skull...

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ShadowLord
Grenadier


Joined: 07 May 2006
Location: ENGLAND!!!! UK

PostPosted: Mon Jul 31, 2006 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Chem Warrior? You mean in TD...Dude. Chemmy was around since CC95, Not Renegade. In Ren he just got the most ztyping obvious head in the game which screams 'SHOOT ME'. And banshee, yea, its just like the nude chicks on WWII bombers, and soldiers putting 'BORN TO KILL' on helmets. Nothing fancy. #Tongue

Besides, WHO CARES about ztyping gas masks on these guys? TD's Chemmy had them, nobody noticed them('Cept Nyerguds probably.) Its a RTS! NOT A FPS! Jesus. Titans didnt have smoke grenade tubes on the SHPs in TS and nobody didnt make posts going 'OMG NO SMOKE GREN TOOBS!!1'. We're being overly critical of something we wont even see ingame...


Well actually its all to do with TD and TS, in TS the ony forces that didn't have gas masks on them were mutants, civilians and Cyborgs, who don't breath.

And TW is set a few years in the future of TS, with tiberium getting stronger and stronger there is no way anybody could survive without their gas masks on! Unless they are in the blues zones, but if then you could only get Zone Troopers in the blue zones and not in Yellow or Red!

Or it just doesn't make sense! EA had better give them gas masks or anyother protective facial wear or its just not going to cut it!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jul 31, 2006 9:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alex06 wrote:
Banshee wrote:
Yuri 06 wrote:
I'm still amazed about the lack of gas masks. EA said they're immune to the effects of tiberium. How come? did they forgot that Tiberium "secretes" deadly gas?


That's a good point. Also, being GDI... the heroes side, etc... why is there a skull head on Zone Trooper's helmet?


Bansh, ever played Renegade? The Dead-6 logo was a blue skull...


Hence the name 'Dead'. Except that a Zone Trooper isn't necessarily a special squad team. Anyway, Carnotaurus and TitanMark words are enough about it.

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