Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Sun Aug 06, 2006 8:45 pm Post subject:
good enough to convert to voxels probably, but not much more than that. lacks any form of detail, and the shape isnt perfect either. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 23 Jun 2006 Location: 3rd Rock from the Tiberian Sun
Posted: Sun Aug 06, 2006 10:49 pm Post subject:
The Mammoth isn't any bigger than your Titans. The idea of the Mammoth in both TD & TS was the biggest, heaviest armor on the battlefield. Other than double barrels, yours doesn't look any more powerful than the others. The Titans look like a Nod steath tank tread design with a CnC3 type turret. Something about them doesn't look right. Maybe the tracks are too small? The render does look cool tho, but they do have a total lack of detail.
The noly thing I can say I enjoy in this render is the terrain, the tanks are like built from wooden bricks They have just the correct shape, but they lack detail. _________________
It would appear that the Mammoth is the same size as the Titans, but in doing so you neglect to recognize the position of the camera. because it closer and almost directly over the Titans, and since the mammoth is farther in the back, it woul appear that the Titans are the same size as the Mammoth when in fact they are smaller.
Second Up: Detail.
I am still kinda new to 3d modelling, and i have not yet fully grasped how to create textures that look good, and what i mean by this is i just don't know how to create a stretched/unfolded texture so that it fits properly over the part of the model that it should. any help or a link to a good tutorial would be great as i have not yet found a single one that explains how to go about creating a texture that will later be applied.
Trust me, if i could make these models look better, i would, but i simply don't have the knowledge right now to do that. they look pretty good as is, and i just wanted to maybe stir up a bit of interest in the mod since that is one thing it is definately lacking. Also, i appreciate your comments as well as the lack of flames, which is something that i really don't see too much of in this forum anymore _________________
Joined: 23 Jun 2006 Location: 3rd Rock from the Tiberian Sun
Posted: Mon Aug 07, 2006 3:21 pm Post subject:
ihateharriers wrote:
First things first: size.
It would appear that the Mammoth is the same size as the Titans, but in doing so you neglect to recognize the position of the camera. because it closer and almost directly over the Titans, and since the mammoth is farther in the back, it woul appear that the Titans are the same size as the Mammoth when in fact they are smaller.
Ahh, I see. My bad. Just work on the detail, then. I can't even do a render, so you're way ahead of me on that. I still think something about the Titan isn't right. The track housings look too small compared to the tank body. IMHO. Ultimately it's your design though, so whatever works for you.
just remember one thing - alot of this is still preliminary, so things could change. it's all a matter of how things look as a whole. that's what will really determine much of how this thing works out. _________________
It would appear that the Mammoth is the same size as the Titans, but in doing so you neglect to recognize the position of the camera. because it closer and almost directly over the Titans, and since the mammoth is farther in the back, it woul appear that the Titans are the same size as the Mammoth when in fact they are smaller.
Second Up: Detail.
I am still kinda new to 3d modelling, and i have not yet fully grasped how to create textures that look good, and what i mean by this is i just don't know how to create a stretched/unfolded texture so that it fits properly over the part of the model that it should. any help or a link to a good tutorial would be great as i have not yet found a single one that explains how to go about creating a texture that will later be applied.
Trust me, if i could make these models look better, i would, but i simply don't have the knowledge right now to do that. they look pretty good as is, and i just wanted to maybe stir up a bit of interest in the mod since that is one thing it is definately lacking. Also, i appreciate your comments as well as the lack of flames, which is something that i really don't see too much of in this forum anymore
Actualy, if you want to have this "phenomeon" happen correctly, the Mammoth should be much more far away. Now the size difference actualy isn't so big, althought the camera is closer to Titans than the Mammoth.
Oh, sorry for my lack of knowledge, but isn't this mod for Tiberian Sun? (Correct me if I'm wrong) if so, I know you'll work out with them and tweak them to perfect when you've converted the 3D models to Vxl. _________________
Not sure wether i like it....the mammoth tank is supposed to be bigger then the others and have more 'hexagonal' like armor..... the render....not to bad.... QUICK_EDIT
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