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wolverine in YR
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NoobPrime
Vehicle Driver


Joined: 07 Aug 2006

PostPosted: Sat Aug 12, 2006 12:58 pm    Post subject:  wolverine in YR Reply with quote  Mark this post and the followings unread

hi all,

i wanted to add the wolverine to YR and basicaly it worked, but the game only uses 1 frame, the wolverine from behind.

here´s what i did:

i extracted the shp of the wolverine named it wolf.shp and put it in an ecachemd03.mix file in the game directory

i added 66=WOLF to the InfantryTypes in the rulesmd.ini file

i added this to the artmd.ini file:

[WOLF] ; Wolverine
Voxel=no
Remapable=yes
Cameo=SEALICON
PrimaryFireFLH=0,48,48
WalkFrames=12
FiringFrames=4

to try if it works i copied the conscript in the rulesmd.ini and changed it to this:

[WOLF]
UIName=Name:WOLF
Name=Wolverine
Category=Soldier
Primary=20mmRapid
OccupyWeapon=UCM1Carbine; The weapon I use while Occupying. Defaults to 0 (Primary)
EliteOccupyWeapon=UCEliteM1Carbine; The weapon I use while Occupying. Defaults to 0 (Primary)
Occupier=no ; I can Occupy UC buildings
Prerequisite=NAHAND
CrushSound=InfantrySquish
Strength=200
Armor=heavy
TechLevel=2
Pip=white
OccupyPip=PersonRed ; choices are green yellow white red blue purple
Sight=6
Speed=5
Owner=Russians,Confederation,Africans,Arabs
Cost=300
Soylent=50
Points=5
IsSelectableCombatant=yes
VoiceSelect=ConscriptSelect
VoiceMove=ConscriptMove
VoiceAttack=ConscriptAttackCommand
VoiceFeedback=ConscriptFear
VoiceSpecialAttack=ConscriptMove
DieSound=ConscriptDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
;MovementZone=InfantryDestroyer ;GEF wow!!! copy paste bug from the original Disk Thrower!
ThreatPosed=5 ; This value MUST be 0 for all building addons
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToVeins=yes
Size=1
ElitePrimary=20mmRapid
IFVMode=2

So what could i do to make the game use more than only 1 frame.
I hope some1 can help me! thank you all.

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sat Aug 12, 2006 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

The wolverine is a vehicletype not an infantrytype and should be added to the Vehicletypes list no the infantrytypes list.

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NoobPrime
Vehicle Driver


Joined: 07 Aug 2006

PostPosted: Sat Aug 12, 2006 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, i am an idiot, thank you very much.

now it works great! Razz

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sat Aug 12, 2006 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Moved to main RA2 Editing Forum.

Research Center is for advanced editing only.

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