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Command & Conquer 3: Tech Buildings.
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Aug 25, 2006 7:33 pm    Post subject:  Command & Conquer 3: Tech Buildings.
Subject description: Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
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Tech Tiberium Reactor


This is a neutral tech structure. It can be captured, and will logically either add power or give out Tiberium credits. There is also the possibility this would be the only way to acquire Tiberium in Blue Zones, however, they are also seen in a Yellow Zone screenshot.









Note: This section was written and donated by Alex06, and it was oiginally written for C&C: Infiltration. Check the comments for further info on credits.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Aug 25, 2006 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here's the detailed information on the credits of this section:

(just posting this to avoid any trouble)

MSN log between Alex06 and Banshee wrote:
Alexander (Alex06) says:
If you can ever upload it somewhere, I'd be very thankful


Alexander (Alex06) says:
Smile

Banshee says:
Hmmm... I can upload it in PPM... or I can separate it in GDI Units, GDI Buildings, Nod Units and Nod Buildings and make a special section for C&C 3 at PPM... what do you think?

Alexander (Alex06) says:
Sure!

Alexander (Alex06) says:
However, be sure to credit CNC-I;net

Alexander (Alex06) says:
CNC Infiltration

Alexander (Alex06) says:
because I was making it originally for them and I also got some info from them to

Alexander (Alex06) says:
And yeah, post this up on PPM!

Banshee says:
I'll do it

Alexander (Alex06) says:
alright, thanks

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