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Retro artness
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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Sep 17, 2006 6:57 am    Post subject:  Retro artness
Subject description: :P
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I'm.. kinda.. working on a project with Carnotuarus, remaking all the units.

However.. they're smaller, and more.. retro. Full-body remapped, and also.. 2TNK & stuff.

Smile

But edited, improved..

So far, we have

--== Allies ==--
2TNK = Grizzly Medium Tank
JEEP* = IFV
HVRTUR = Rocket Turret
TTNKTUR (TS Tick Tank) = Machine Gun Turret
1TNKTUR = Hi-Tech Turret
REPAIR = Repair Arm (ripped off Nod's Repair Bot)
2TNK = Mirage Tank (all-in-one edit, turret & barrel are made from scratch on the tank. Looks kinda nice)
2TNK (?) = Tank Destroyer / Howitzer. (Not exactly sure what they were originally but I believe it was 2TNK. They look very nice, but TNKD needs some work)
APC (TS AAPC) = Battle Fortress
JEEP* (made into an Avenger) = Prism Tank (Carno has a version of a smaller Prism Tank I made from 1TNK yesterday)
2TNK w/ Nod Artillery barrel = Robot Tank (turret looks a hell of a lot different than the Lasher, looks REALLY nice, imo)


FALC = Harrier (recolored and much improved. Looks very cool. Carno used HELI tho)
BEAG = Black Eagle (again, recolor/improvement. Weird pink dot I can't seem to find on the left wing, tho. Carno used a modded HELI, I believe.)
HORNET = Carrier Hornet (same as BEAG/FALC, Carno used a modded HIND. O_o)

--== Yuri ==--
1TNK w/ Nod Artillery barrel = Lasher Light Tank (Carno just used normal 1TNK I believe tho.)
2TNK w/ 3TNK barrel = Gattling Tank (takes a little time to get used to but quite nice lookin once you do)
BGGY = Chaos Drone (weird looking, but I kinda like it)
FTNK = Master Mind (I did Yuri last, there wasn't much to go with)
SONIC = Magnetron (Again.. Yuri = last, wasn't much left to use)

--== Soviet Union ==--
3TNK w/ 2TNK's barrel = Rhino Heavy Tank
TRUK = Flak Track (looks kinda cool, turret's a bit off tho)
TRUCKB (TS) = Demo Truck
ICBM = V3 Launcher (looks REALLY ztyped up, but it works)
MRJ = Tesla Tank (looks very nice. )
4TNK = Apocalypse Uber Tank

--== Civilians / misc ==--

CAR (TS) = Automobile, Mustang, Taxi, Police Car, Black Taxi, & Limo (all were modded to resemble the originals, some were modernized, the Mustang & Limo kinda sucks tho)
JEEP* = Jeep / ATV
PICK (TS) = Pickup Truck, Propaganda Truck, SUV (Black&White), & Ambulance
TRUK = Heavy/Cargo Truck
TRUCKB (TS) = Truck/Demo Truck, heavily modded for the Fire Truck

BADR = TU16 'Badger' Paradrop Plane (HEAVILY modded from the B52 from the Gen-to-vxl pack by Daz)

I think I've got everything.. Of course.. it's 2:50 AM. Pics.. tomorrow.. later today.. sometime soon..

(* Carno commented on my obsession with Humvee varients, I know, I know, but Humvees are just so friggin.. cool!)

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Sep 17, 2006 3:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Screenshots?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Sep 17, 2006 5:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Soon.

Smile

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Sep 17, 2006 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

IE, now



Allies so far.

I lightened them a bit from last night.

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Disruptor
Grenadier


Joined: 09 May 2006
Location: Maryland

PostPosted: Sun Sep 17, 2006 10:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woah, all I have to say is "Hey there good lookin whats cookin?" Laughing

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Sep 18, 2006 11:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Like I told you over on SS - those infantry are way too small and ugly. If you insist on having a flea army, at least use gamemate's way of resizing. It keeps the quality of the infantry and it's realistic.

Oh, and the Hover MLRS (I think?) flies way too high for it's actual height.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Sep 18, 2006 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now you have to enhance the pillbox, because it can hold about 15 soldiers in it(or shrink it, as it a single man fortification with a MG as big as the soldiers you have there. The infantry are too small.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Sep 18, 2006 8:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

RAGosho wrote:
Like I told you over on SS - those infantry are way too small and ugly. If you insist on having a flea army, at least use gamemate's way of resizing. It keeps the quality of the infantry and it's realistic.


'gamemate's way'? Do tell.
Confused

RAGosho wrote:
Oh, and the Hover MLRS (I think?) flies way too high for it's actual height.


It's a Robot Tank, (2TNK w/ART2BARL) and it's an art mod only. No .ini editing, so I can play it online with it installed. And yes I think it's too high.
Confused

EVA-251 wrote:
Now you have to enhance the pillbox, because it can hold about 15 soldiers in it(or shrink it, as it a single man fortification with a MG as big as the soldiers you have there.


Yes, I know the pillbox is too big, but scale in RA2 is NEVER accurate. I'm just trying to get it a bit closer to reality. Plus, the pillbox is capable of killin g tanks without alot of effort.. just say it's got a huge minigun or somethin.

(yes I'm aware huge minigun sounds like a contridiction - I don't care. #Tongue)

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Tue Sep 19, 2006 12:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
'gamemate's way'? Do tell.


Tried asking gamemate yourself? I saw a picture of his resized infantry for Future Crisis. They were 50% smaller I think, but looked good as hell.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Tue Sep 19, 2006 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reality? If you leave defensive buildings and many other structures at that size, you have monstrous larger than 60ft tall Prism Towers, and btw: Pillbox is the definition of bad tank defense.

A Grand Cannon would have a barrel several times larger than a soldier, and would be soo large that it could launch a soldier(several more like) from it, implying it has a massive caliber gun, but in-game having a gun little better than a Apocalypse Tank.

All I am saying is the resizes are too extreme.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Anderwin
General


Joined: 16 May 2005

PostPosted: Thu Sep 21, 2006 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

ugly vxls :S.

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Jeeves
Cyborg Soldier


Joined: 30 Jun 2006
Location: Oz, but near Melbourne, so its ok

PostPosted: Fri Sep 22, 2006 11:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually "Pillbox" is the name given to any small in-field fortification typified by German defencive strong-points in WW1. The name is from the shape representing pillboxes, and not from ineffectiveness against tanks, pillboxes being in existance before armored warfare developed.
And now that I've defended you, TA, I'll point out your tank is floating, is it meant to? And I think a bit of fixing and/or normal is needed. Besides the floating tank, its a bit hard to make out the others with the full remap, size, and general messiness

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Fri Sep 22, 2006 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

the floating tank is the robot tank... #Tongue

The picture loooks interesting, but you are using the 2tnk chassis way to much :/

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ShDwBoRn
Vehicle Driver


Joined: 03 Sep 2006
Location: CANADA

PostPosted: Tue Oct 03, 2006 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

those look pretty good, look a lot more proportionate then the original units in the game

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