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Official C&C and BfME II SDK has been updated!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Sep 23, 2006 2:45 pm    Post subject:  Official C&C and BfME II SDK has been updated!
Subject description: Now it supports Renegade!
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Dispite the fact that the community did this less than one day after the release of the first BfME2 Mod SDK, EA has finally released the Official BfME2/C&C Mod SDK placing back all Renegade functionalities. Here's the changelog in the official C&C3 site:


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"Official BFME II / C&C Mod SDK

UPDATED!!!

Version 1.01
9/22/06


* Added the option to export terrains for Command & Conquer: Renegade

* Added the AABox option to W3D Tools dialog

* Added example Dazzle.ini file into the 3dsmax7/plugins directory, which enables the Dazzle option in the W3D Tools dialog. Renegade modders will probably want to replace that file with the Dazzle.ini file that came with their original version of Renegade.
"
-----------------------------------------------------------------------------------------




I haven't tested the community version and EA's version to compare, but that should be useful for many Renegade modders, although I still couldn't make the World Builder from the 1.00 work here properly.

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johnym
Cyborg Engineer


Joined: 15 Jul 2005

PostPosted: Sat Sep 23, 2006 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I tested it and unfortunately it still is useless to Renegade Modders.
Banshee, PLEASE, get on MSN or pm-me pred's e-mail.
Or at least tell me if i can contact him thru Apoc's e-mail address so i can send him the list of things that the new sdk lacks. PLEASE!

_________________
-Mad Ivan
[Dark Heart Studios] [CnC World]

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Sep 23, 2006 11:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

This weekend I need to study for calculus, so I will avoid MSN. Send me your stuff through PM and I'll try send it to APOC.

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Chronojam
Cyborg Soldier


Joined: 28 May 2004

PostPosted: Sun Sep 24, 2006 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm sorry to confirm that this is completely broke-ass at the moment, despite EA's noble attempt.

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johnym
Cyborg Engineer


Joined: 15 Jul 2005

PostPosted: Mon Sep 25, 2006 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
This weekend I need to study for calculus, so I will avoid MSN. Send me your stuff through PM and I'll try send it to APOC.


Just sent you the first part.

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-Mad Ivan
[Dark Heart Studios] [CnC World]

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