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Paradrop plane count?
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-tr8er8-
Rocket Cyborg


Joined: 16 Sep 2006
Location: USA

PostPosted: Wed Sep 27, 2006 3:58 am    Post subject:   Reply with quote  Mark this post and the followings unread

This is what I did and it brings in like 3 or 4 planes to drop them. (tr8er8 is a new unit I made in my mod)Any one want to help it only take 1 plane?

Code:
[General]
AmerParaDropInf=YURI,tr8er8,GHOST,SNIPE,ENGINEER
AmerParaDropNum=3,1,3,1,2
AllyParaDropInf=YURI,tr8er8,GHOST,SNIPE,ENGINEER
AllyParaDropNum=2,1,3,2,2
SovParaDropInf=YURI,DESO,tr8er8,ENGINEER,SNIPE
SovParaDropNum=2,2,1,3,2

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed Sep 27, 2006 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

This is not a damn research, it's common sense. Moved. Paradrop always sends a separate plane for each entry in the list.

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Thu Sep 28, 2006 2:44 am    Post subject: Reply with quote  Mark this post and the followings unread

I like how he added himself in without even bothering to follow the allcaps convention on infantry.

I'd just like to point out you can get more planes to show up by listing the same infantry type multiple times with same or differing values dropped.

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-tr8er8-
Rocket Cyborg


Joined: 16 Sep 2006
Location: USA

PostPosted: Thu Sep 28, 2006 4:14 am    Post subject: Reply with quote  Mark this post and the followings unread

So in other words, if you want more than one, infantry type, it brings more that one plane... Ok Smile

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Vinifera7
Cyborg Soldier


Joined: 26 Sep 2006
Location: MI, USA

PostPosted: Fri Sep 29, 2006 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Rattuskid wrote:
I like how he added himself in without even bothering to follow the allcaps convention on infantry.

I'd just like to point out you can get more planes to show up by listing the same infantry type multiple times with same or differing values dropped.

All Caps Convention?

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-tr8er8-
Rocket Cyborg


Joined: 16 Sep 2006
Location: USA

PostPosted: Fri Sep 29, 2006 2:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, what are you talking about. Im trying to make it so it only drops with 1 plane

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Sat Sep 30, 2006 5:09 am    Post subject: Reply with quote  Mark this post and the followings unread

-tr8er8- wrote:
Yeah, what are you talking about. Im trying to make it so it only drops with 1 plane

You can't. End of story.

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-tr8er8-
Rocket Cyborg


Joined: 16 Sep 2006
Location: USA

PostPosted: Tue Oct 03, 2006 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh ok, Im not modding that anyways anymore, I got a new mod Smile

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue Oct 03, 2006 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Vinifera7 wrote:
Rattuskid wrote:
I like how he added himself in without even bothering to follow the allcaps convention on infantry.

I'd just like to point out you can get more planes to show up by listing the same infantry type multiple times with same or differing values dropped.

All Caps Convention?


the fact every unit in [ ] is in capitals e.g. [E1], [ENGINEER], [ADOG]

so I have no idea why he has used small letters, just make his coding look messy.

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