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Ground Mounted Railgun
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun Oct 01, 2006 5:33 pm    Post subject:  Ground Mounted Railgun
Subject description: Railgun on a Tank Chassis.
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Well.. it's finished, but i'm open for improvements.



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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun Oct 01, 2006 5:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ingame! INGAME!!!

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun Oct 01, 2006 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

soon SOON!

I'm just going to have to have it replace the MKII

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sun Oct 01, 2006 6:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

your remap fails....
overall design is good, texture isnt bad either.
I especially like "your" cannon...
i suggest you make the barrel a little longer though, and the 3 squares around it could be a little longer (in the same direction) too, 1voxel wide detail generally doesnt look too good.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun Oct 01, 2006 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

..



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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun Oct 01, 2006 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

IT FAILS AT LIFE. Its way too 'clean' imo, needs to be damaged and given a feeling that its in such an atmosphere full of toxic tiberium and stuff....and its coloration doesnt fit in very well with the other GDI units like the hover MLRS...or ANY of them.

BTW...Did the TX die?

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun Oct 01, 2006 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

no.. just school.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sun Oct 01, 2006 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Um, if its ground mounted, wouldn't that mean a defensive structure...turretish? O_o

Otherwise, agreed with Carno, and he stole the words from my mouth.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Oct 01, 2006 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Meh, I actually like it #Tongue

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Mon Oct 02, 2006 12:49 am    Post subject: Reply with quote  Mark this post and the followings unread

very nice Smile ! but if I may suggest something: you might want to put a little shade variations on that gold color; it'll poses as camouflage Idea

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Oct 02, 2006 11:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Well the design is quite interesting.
But as it has been mentioned a few times, the colours aren't really GDI, also it is a bit "clean". I'd love a little more variation in the actual railgun, a bit like how the Mk.II's one had a section in the middle get thinner, and turn grey.
I think some more remap couldn't hurt, just like have a remap stripe somewhere at the top or the front, not a lot, just some.
The texture is good, as is the detailing, just again, a little more couldn't hurt Wink.

I have to say though, for some reason I'm getting an RA2 feel from the unit, it just seems to be of that style (not the colour scheme, but the style at least).

Also, I wouldn't count an ingame shot of it being at night time really a great way to show off your voxel, unless you're trying to hide something Wink.

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Mon Oct 02, 2006 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it good and has some nice little details in it.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Oct 02, 2006 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make it GDI scheme. And it will be perfect (for me) Smile

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Denmon
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Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Oct 02, 2006 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

i like it... looks more like an mcv tho, ingame that is

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