Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Tue Apr 23, 2024 7:01 am
All times are UTC + 0
New tutorial about SHP radar colours, by Bittah!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [7 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 14, 2006 1:58 am    Post subject:  New tutorial about SHP radar colours, by Bittah!
Subject description: When we, lazy programmers, will implement it properly in our programs?
Reply with quote  Mark this post and the followings unread

Bittah Commander has recently posted a tutorial showing the hardest, yet still easy for those hex code monkeys like me, way to change the radar colours.

The tutorial requires hex editing, but, no... it's really not a monster. It's actually simple. Here's a snippet:



--------------------------------------------------------------------------------------
"I finally figured out the mystery on how to change the radar color of tiberium, which should be useful for alot of mods. Here's how to do it:

Open the SHP of the tiberium (tib##.tem or tib##.sno, ## being a number from 01 to 20) in a hex editor and search for "03 00 00 00 00 00 00" (it should work either with or without spaces).
If you didn't get any results, try looking for "03 00 00 00 00 00 07" instead and if you still don't get any results, just leave the last number away, because it might vary sometimes (do not forget it's part of the number you'll need to replace however).
"
--------------------------------------------------------------------------------------



Check it out HERE, with pictures to make easier to be understood. It's recommended for both TS and RA2 modders, since the SHP format is the same on both games. For more TS tutorials, visit our TS Tutorials Factory. If you have some good piece of info to share with the community, post a tutorial there.

Last edited by Banshee on Mon Oct 23, 2006 10:12 pm; edited 1 time in total

Back to top
View user's profile Send private message Visit poster's website Skype Account
Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sat Oct 14, 2006 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

*Sorry, i ve edited this post just to explane my thoughts bit detalied.

There is actually two types of TEM\SNO. One of them is a SHP itself(tiberium, veins, trees, rocks), another is TMP (lets say Terrain Map Pieces #Tongue). So this tutorial will teach you how to change radar color of SHP-type. But doesnt touch real TMP at all, to edit this ones you ll need TMP editor 1.05 Rolling Eyes

Correct me somebody if im wrong

_________________
Gangster is a Project Perfect Wuj (c)Aro

Back to top
View user's profile Send private message
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Oct 14, 2006 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is actually a feature which should be implemented in the SHP Builder, also with an 'AutoColor" feature like the TMP editor has.

@Gangster: You're right about that, though it's already obvious seeming the first type you mentioned never has problems with radar colors anyway.

_________________

Back to top
View user's profile Send private message ModDB Profile ID YouTube User URL Facebook Profile URL
VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Sun Oct 15, 2006 12:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

However, I write about it in this thread

_________________
ARM forever - x86 sucks

Back to top
View user's profile Send private message Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon Oct 23, 2006 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tsk, bad Banshee... tiberium are SHP files, not TMP #Tongue

The tutorial is about SHP radar colours.

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Oct 23, 2006 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oops! Alakhazam! #Tongue (*/me does a little magic... check news now /*)

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Oct 24, 2006 4:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Hehe Very Happy

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [7 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1538s ][ Queries: 11 (0.0076s) ][ Debug on ]