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CNC3 Orca (TS)
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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Mon Oct 23, 2006 4:56 am    Post subject:  CNC3 Orca (TS)
Subject description: Rebelmoon's Version
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Begin Edit:

1st, contrary to TruYuri praising my "Skilz", my texture skills are mediocre at best, but I do try. lol

I've tried to give the cockpit a gray to black look, and to be honest, this was the best looking of that attempt. Normals are another area that I rely heavily on the auto-normaliser. But I've gone in by hand in an attempt to smooth them out. I also made a couple of tweaks here and there, trivial things that I found.

Anyway, what do you think?

Cheers,

Rebelmoon

End Update

Helping TruYuri on his Orca got me motivated to finishing my own. While TruYuri was aiming for a look like the trailers, I'm aiming more for the way it looks in action in game. In other words, I wanted it to look like the Orcas in the multiplayer demo video. Of course, all you can really tell in the video is how it looks in silhouette, but from alot of different angles as it moves. Using that info and all the media I've been able to get on the Orca, I've come up with my version of it. In-game, in action, it looks very close. Barring any major critiques that I missed & feel are absolutely needed, I will probably be releasing this soon.

What do you think?

Cheers,

Rebelmoon



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Last edited by Rebelmoon on Mon Oct 23, 2006 8:24 pm; edited 2 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Oct 23, 2006 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks amazing, but...erm...some one seems to play with quite high resolution Wink I can't realy see it :S

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Mon Oct 23, 2006 5:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, I like a wide field of view. lol

I uploaded some closer shots. Wink

Cheers,

Rebelmoon

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TruYuri
Vehicle Drone


Joined: 08 Sep 2006

PostPosted: Mon Oct 23, 2006 5:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome man. I knew it would turn out amazing. But...meh, i prefer the work you did on my model more. I just like the trailer render more Smile I will still use this tho.

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon Oct 23, 2006 7:11 am    Post subject: Reply with quote  Mark this post and the followings unread

move it a little forward in the HVA editor, it'll fit better onto the helipad.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Oct 23, 2006 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

make the window a darkgrey fading to black
else i would suggest to smooth the normals a bit

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Mon Oct 23, 2006 3:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

smart! like it

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TruYuri
Vehicle Drone


Joined: 08 Sep 2006

PostPosted: Tue Oct 24, 2006 2:13 am    Post subject: Re: CNC3 Orca (TS) Reply with quote  Mark this post and the followings unread

Rebelmoon wrote:

1st, contrary to TruYuri praising my "Skilz", my texture skills are mediocre at best, but I do try. lol


Better than mine at least >.>. Well, color wise, and blending. With actual designs, like I've done on my harvester, I'm fine.

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Wed Oct 25, 2006 5:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

'Meh , not that great.

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Sun Oct 29, 2006 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks good Rebelmoon but a bit small Smile

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