Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Oct 31, 2006 3:39 pm Post subject:
Check the attachment.
And also, the chunk 0x00000C00 is featured on BfME1 and 2. It's the colision vertices, while $00000C01 is the colision normals. There are also some others added by BfME games, although no one has ever documented them outside EA.
w3d_file.h
Description:
This is a westwood file modified by jonwil with the W3D structure. He modified the file that came with the first public Renegade tools.
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