Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Wed Dec 20, 2006 11:26 pm Post subject:
Just look at the vast difference between that and the Harrier! It's remarkable!
It's pretty damn difficult to discern between the Harrier and this voxel, one goes to wonder why you bothered anyway. Have you ever actually made an original voxel? _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Fri Dec 22, 2006 12:17 am Post subject:
Quote:
Anything else you'd like to know?
Yes. Are you always going to avoid making voxels from scratch because of one bad experience? You don't learn by making minor modifications to the same few voxels over and over. Just try and branch out your voxelling skills a bit and see where it takes you. You need patience to do it, you can't just spend five minutes and give up because it's "too difficult". _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Fri Dec 22, 2006 8:01 am Post subject:
he's got a point y'know?
just keep trying.
do you think MY first voxel looked good? hell, eve some of my newer voxels sometimes look like an assraped turd. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Dec 22, 2006 4:55 pm Post subject:
My first voxel attempt was god-awful horrible, Tyler. Just look at the old Stalemate topic at Sleipnirs Stuff.
It looked beyond terrible, and after that, I swore I would not voxel again. Well, I lied then I guess.
(I'm not gonna link, it is just that bad.)
Just give making something easy, like a tank, a try. (I think that making aircraft/helis is hard) _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Same you should have seen my first 3d model/voxel they both were horrible but ive improved through trial and error. Just recently I tried getting special details on the iskander which i thought were impossible to do but with trial error and screwing it up a bit (should have used a timeline for the wo and non wo) i got it just right _________________ "Those who want to live, let them fight, and those who do not want to fight in this world of eternal struggle do not deserve to live." QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Fri Dec 22, 2006 9:42 pm Post subject:
*remembers my first voxel (ion arty, the multicoloured artillery of doom), then my first SHP (omgwtfbbq a brick!), and then my first map (massive shore errors, lots of screwed up LAT's, no elevation at all, and disco-ball lighting), and finally my first terrain (the glowing concrete of death)*
Mikel, how do you think I got where I am today? You've been in the community for 6months longer than I have. I *Still* dnt know how to 3d model, so I work my anal area off in photoshop... and dont comlain about 'omg it cost money'... You think i bought ANYTHING (other than C&C stuff and Counterstrike) that's on my computer? No.
You have potential. You're just too afraid of the path that leads to it, is what i'm thinking. _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
Joined: 30 Jun 2006 Location: Oz, but near Melbourne, so its ok
Posted: Sat Dec 23, 2006 5:48 am Post subject:
lol, I still have some of the first voxels I made
I might post them when I've remade one I wouldn't mind going public (mod assets), then you'll see what can be achieved with a little practice; you're already better than I was when I began. _________________
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