Joined: 30 Dec 2006 Location: Hidden In Tiberium Field
Posted: Sat Dec 30, 2006 7:16 pm Post subject:
Recolouring Tiberian?
I'm still a sort of newbie at this but is there
a way to recolour tiberium and use it in FS? _________________ Last edited by TiberianFiend on Sun Dec 31, 2006 3:54 am; edited 1 time in total QUICK_EDIT
Joined: 30 Dec 2006 Location: Hidden In Tiberium Field
Posted: Sun Jan 14, 2007 12:15 pm Post subject:
I was following the guide on how to make this new tiberian(Red)
it did'nt work trying the way on the link.
the tree did'nt show up or the tiberium .
when i try to play the map i edited i had an internal error (*Sign*).
All i want to do is to have is a White colored Tiberium
i can change the Amount of tiberium in Value myself(and power)
but it messes up my ini files trying to change to the color
(first off i change the Color to red not white),
if this can be done in Final Sun/Sun Edit 2K then please tell me
if u have the time . _________________ QUICK_EDIT
Joined: 30 Dec 2006 Location: Hidden In Tiberium Field
Posted: Mon Jan 15, 2007 3:03 pm Post subject:
ORCACommander wrote:
1st. there is an edit button
2nd: NEVER USE SE2K It is the Rapist of TS
3nd: you have to open the map in wordpad add in the following. WARNING THE SPELLING MAY BE OFF
Code:
[Tiberiums]
3=Aboreus
[Aboreus]
color=burgandy; this is for a blood red tib if you want white just replace it with white.
Thanx!
The Edit button???????
So i edit the map's .INI files with
Word pad:Can i do tht???????
Not with SE2k,so all the colours in the Colour ini file for the game are the all the different colours in Units,Vehicles,Tiberium???
colours avalble in the game eg Team,unit,vehicle,tiberuim? _________________ QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Tue Jan 16, 2007 12:45 am Post subject:
yes you can open ini files in word pad the edit button is located below everyone of your posts. use it to not double post.
about the colors. not exactly they are used for remaps and tiberium and menu/tool tips colors. most colors are controlled by palette files and the exe. _________________ QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Tue Jan 16, 2007 8:44 pm Post subject:
correct just make sure it is beneath the location of the section that specifies the general characteristics of the map. you still need [TiberiumTypes] with 3=Aboreus underneath it. _________________ QUICK_EDIT
Joined: 30 Dec 2006 Location: Hidden In Tiberium Field
Posted: Thu Jan 18, 2007 5:13 pm Post subject:
ORCACommander wrote:
correct just make sure it is beneath the location of the section that specifies the general characteristics of the map. you still need [TiberiumTypes] with 3=Aboreus underneath it.
???
Lol i'm way new at this type of modding
so do i need to make the tiberium remappble or something?
coz its not working. _________________ QUICK_EDIT
It may of help to tell me where to look in
Final sun (Thank OC! )
But there still is one thing on my mind..........
i want to change Big Blue (The Big Spore Crystal)
To Spawn My new Tib(and maybe change the colour of big blue)
so i can have it on a online map.i've heard that big Blue
causes RCs On LAN so i'm not quite sure bout using it online.
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Sat Jan 20, 2007 12:56 pm Post subject:
it dosn't cause recons otherwise WW wouldn't have used it. Not sure abouit recoloring it but all uyou have to do it Copy and paste the BIGBLUE3's code into the map then change the tag: TiberiumToSpawn=2 to TiberiumToSpawn=3 _________________ QUICK_EDIT
Joined: 30 Dec 2006 Location: Hidden In Tiberium Field
Posted: Sun Jan 21, 2007 9:00 pm Post subject:
ORCACommander wrote:
it dosn't cause recons otherwise WW wouldn't have used it. Not sure abouit recoloring it but all uyou have to do it Copy and paste the BIGBLUE3's code into the map then change the tag: TiberiumToSpawn=2 to TiberiumToSpawn=3
I know i need to change the type of tiberium or
it will make Rapit instead or my new type but
its Got to look like this?
then add terrian list in the map file. i am not sure how effective that is. though, not even sure if FS will read it as the rules.ini _________________ Delirium.. QUICK_EDIT
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