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T.P.E. Armor Assembly Building (AAB)
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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sun Jan 21, 2007 4:46 am    Post subject:  T.P.E. Armor Assembly Building (AAB) Reply with quote  Mark this post and the followings unread

New work, T.P.E.'s warfactory (Called the Armor Assembly Building), its not quite done though. I still have to refine the textures so they don't look so washed out, and it's not quite detailed enough yet. Figured it would worth showing though. Smile


T.P.E. (The People's Element) is a filler name for my second side. I do not like it, but I needed to stop saying 'Side Two' all the time Confused



TPE Armor Constucter.png
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TPE Armor Constucter.png



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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Jan 21, 2007 10:43 am    Post subject: Reply with quote  Mark this post and the followings unread

IMO the closed door needs to look more like steel and less like concrete...

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sun Jan 21, 2007 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks liek metal to me :S

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Jan 21, 2007 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks... boring...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Jan 21, 2007 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

What is T.P.E. supposed to be, actually? I mean, what kind of side?

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sun Jan 21, 2007 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have to agree.. this building is quite plain.
And the door does look more concrete than metal..

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Harv
Cyborg Firebomber


Joined: 09 Oct 2006
Location: -My own Imagination-

PostPosted: Sun Jan 21, 2007 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

more gray less brown

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Wed Jan 24, 2007 12:35 am    Post subject: Reply with quote  Mark this post and the followings unread

True, it is kinda plain... Thats partly (A good deal, but not most) the textures not showing right though, I'll add more into it tomarrow or so.

@Yuri o07 - T.P.E. is a more advanced side, uses alot more computer work that reduce cost of units, but they don't need to armor as much. So you'll see them have larger armies, while the RA has a more lasting army.

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sat Jan 27, 2007 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Update...



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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sat Jan 27, 2007 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

The door can only have an open and a closed state, no animation.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Jan 28, 2007 3:09 am    Post subject: Reply with quote  Mark this post and the followings unread

So... plain...

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun Jan 28, 2007 3:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Its post nuclear holocaust. What do you expect? i love it, dont listen to these naysayers. Its beautiful.

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Sun Jan 28, 2007 3:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Knowing the limitations of the engine usually helps when modding it.

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sun Jan 28, 2007 5:46 am    Post subject: Reply with quote  Mark this post and the followings unread

You can have an opening anim for ground units, figured this was the same. Guess not #Tongue

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NiGhtPiSH
Cyborg Soldier


Joined: 19 Aug 2006
Location: Sofia, Bulgaria, Yellow Zone

PostPosted: Sun Jan 28, 2007 6:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Just a well textured thinige whit a big door Wink

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Mon Feb 05, 2007 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Almost done, enless there is something major wrong with this model then it should hopefully be ingame soon.



warfact near done.png
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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Mon Feb 05, 2007 9:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it but what it is supposed to be ?

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Tue Feb 06, 2007 5:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Need some glasses?

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Feb 18, 2007 2:13 am    Post subject: Reply with quote  Mark this post and the followings unread

I've seen the final anims... it looks pretty awesome Smile

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Sun Feb 18, 2007 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, I have to agree. They're really nice.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Feb 18, 2007 4:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Better Smile

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sun Feb 18, 2007 9:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here are the final animations mentioned. But one note, I might not use this model. As things are coming together I'm learning faster and faster, which means my ideas get better and that makes the older models bad in compairison.



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closer.gif



alot closer.gif
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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Feb 18, 2007 9:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Like i said on msn a wail ago looks very nice! Smile

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