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Nod War Factory
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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Sun Jan 28, 2007 2:12 pm    Post subject:  Nod War Factory Reply with quote  Mark this post and the followings unread

Here is my nod war factory. Maybe it's a bit too big, Imight resize it later.



nawafac 1.jpg
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Jan 28, 2007 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Don't you see that every building you create are in wrong angle? and the worst thing is that they are in the same wrong angle Laughing

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Jan 28, 2007 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

You are make a cool building that fits TS very well, but I don't like your "angel" of it... The top of the door isn't lined up, it looks like Sad Other than that is't cool Smile

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Sun Jan 28, 2007 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

they are indeed in the same wrong angle and thus they will do well together, isn't it ?

I don't really understand what you mean about the top of the door.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Jan 28, 2007 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats actually one the best buildings thus far, i am not sure whats that thing on top of the door, and doesn't fit in with the rest of the design.

are you using the same light source to light your buildings? because it totally different from the TS ones.

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Sun Jan 28, 2007 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread


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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Jan 28, 2007 5:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Glass is horizontal and the door get's smaller as it follows. thing shouldn't get smaller - but only to change they're angle.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Jan 28, 2007 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make your own Total Conversion mod with these #Tongue

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Sun Jan 28, 2007 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

that's what I'm planning to do but it involves a lot of work. however, I'm perfectioning the tehnique and it takes me increasingly less time to make a building.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Jan 28, 2007 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

...I like the concept of the war factory, if developed further. I think it would make an awesome Fist of Nod #Tongue

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006

PostPosted: Sun Jan 28, 2007 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad. Like the others said, wrong angle and the beam above the door...Looks weird Confused

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Sun Jan 28, 2007 9:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

ha ok, I think I get what you all mean now. It is supposed to be a reflection in the glass of the window but it doesn't look very good indeed.



nawafac 2.jpg
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is it better like that ?
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