Command & Conquer 3 Summaries:
-> Hexetic's Super-Awesome Post-NDA Summit Write-Up: Hexetic makes a big and complete article about how the game works, the story and everything else he has seen in the summit.
-> Phoib's Community Summit Report: Phoib, from Derelict Studios, has written a detailed summary of the game focused those who plan to mod the game. In the end of the article, you can download his podcast interview with Jason Bender and Amir Ajami. I had the oportunity to talk to him on that day, after I've interviewed the devs and, I loved his last question, "What does it take to be hired here?". Anyway, Phoib explorers the XML theme and the possibilities for modders in his podcast.
PodCasts with the devs:
-> Hexetic's Interview with Mike Verdu and Jason Bender: Back to PlanetCnC, Hexetic also posted his interview with Mike Verdu that had few questions related to the storyline, but the first one is definitelly the most discussed issue from the community.
-> Jason's Interview: At Strategy Informer, Jason posted his podcast with the devs. The questions were somewhat similar to the ones Hostiel and I've done on our interview.
-> Adam Michael's Interview: Adam represented CNCDEN in the summit and his questions were moved based on gameplay and tactics.
-> Don Carlo's Interview: One of the few women in the event, Don Carlo, from Strike Team, interviewed Jason Bender and Amir Ajami with questions focused on multiplay support, prizes, anti-cheat, patches, ballance, etc...
-> Jsuh0107 (nukewave)'s Interview: Jsuh, from CnC Vision, has recently posted his interview with Mike Verdu and Jason Bender, focused on gameplay, installer, tiberium evolution, blossom trees and much more.
Yea, guys, it's amazing the ammount of podcasts available and expect more, since 27 people from many sites were invited, including non-english sites.
Also, here's some extra unrelated news:
1) CABAL will be featured on C&C, according to what Jason Bender informed Jsuh0107, but it will be just a secondary thing, unlike the Aliens which are one of the main focus of the game.
2) You have two hours or less to pre-order the game online with EA Link and be able to get a unique chance to visit the EALA studio with all expenses paid, if you live in USA. Note that, pre-ordering the game online with EA won't give you the game box. You'll need to download the whole game once it's released. Go HERE before it's too late and good luck!
3) gdi.ea.com and nod.ea.com is a special propaganda for europeans, as far as I've read in the EA forums and EALA Predator has nothing to do with it. Non-german speakers shouldn't be missing much, really. Unless you want one of the products from the Global Domains International Inc
And that's all, because I have a VXLSE III 1.3 release to announce! Excuse moi!



