; Obelisk charging animation.
[HOBL_B]
Image=HOBL_B
Normalized=yes
Remapable=yes
Rate=0
Surface=yes
NewTheater=yes _________________ Micro TS
Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan. QUICK_EDIT
Change this: TurretAnimZAdjust=-100
To TurretAnimZAdjust=-150
The active anim is higher than the turret anim, I think.
i tried -1250 for zadjust, -900, -500 and -400
i'll try -150 then
EDIT : twas in vain, MOAR INTERNETS ARE REQUIRED _________________ Micro TS
Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan. QUICK_EDIT
The original Obelisk art entries and shps aren't giving you any clues? You'd just have to set it up exactly the same on a new building. If that's what you did, then I have no idea... _________________ QUICK_EDIT
The original Obelisk art entries and shps aren't giving you any clues? You'd just have to set it up exactly the same on a new building. If that's what you did, then I have no idea...
it's what i did yes, and before i changed the obelisk of harmony's graphics it worked _________________ Micro TS
Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan. QUICK_EDIT
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