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Galaxy At War - Clone Wars, total conversion for C&C 3!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Feb 10, 2007 4:58 pm    Post subject:  Galaxy At War - Clone Wars, total conversion for C&C 3!
Subject description: The dark side of the force is among us.
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Command & Conquer 3 was not released yet, neither a demo version, however, there are a lot of people interested on creating mods for it. Actually, 'interested' is not the correct word here. The exact expression is 'working on it'. Galaxy At War - The Clone Wars, which was originally a total conversion for Battle For Middle Earth II that moved to Command & Conquer 3 due to an attractive improved engine.

Dispite the lack of an exporter for the new W3X format, they are already skinning the infantry. Take a look at their General Grevious and the Republic Commander Bly. Yea, guys, let's hope to play Star Wars on sage one day!









For more information, check Galaxy At War - The Clone Wars forums at CnC3.Net.

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-tr8er8-
Rocket Cyborg


Joined: 16 Sep 2006
Location: USA

PostPosted: Sat Feb 10, 2007 6:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ooooooooooo Surprised

That is going to be cool, like having an RTS Starwars Laughing

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Sat Feb 10, 2007 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

-tr8er8- wrote:
Ooooooooooo Surprised

That is going to be cool, like having an RTS Starwars Laughing


Yeah! Just like Empire At War #Tongue Sorry, had to be said.

Well so far the models dont look too bad but im starting to get sick of all the Star Wars games, there so many. Hopefully this one will stand out.

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Folio.


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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Sat Feb 10, 2007 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Yea, guys, let's hope to play Star Wars on sage one day!


Um, Imperial Assault? Anywho those look really bad ass, I hope it gets finished....

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Sat Feb 10, 2007 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

i want to know what texture channels C&C 3 has.

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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Mon Feb 12, 2007 2:05 am    Post subject: Reply with quote  Mark this post and the followings unread

good enough for a mod for another fps
nice Very Happy

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Tue Feb 13, 2007 4:25 am    Post subject: Reply with quote  Mark this post and the followings unread

The links aren't working for me... Sad

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Feb 13, 2007 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Try again, because I've tried them here and they work well.

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Raptor8
Grenadier


Joined: 11 Nov 2005
Location: Buffalo NY, a yellow zone w00t!

PostPosted: Wed Feb 14, 2007 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

I got:
Sorry, an error occurred. If you are unsure on how to use a feature, or don't know why you got this error message, try looking through the help files for more information.
The error returned was:

Sorry, the link that brought you to this page seems to be out of date or broken.

~as of 11:11am 2/14/07
maybe the problems with Firefox.

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-Wraith88 on EA forums

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Wed Feb 14, 2007 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

i still want to know what texture channels there are

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Feb 16, 2007 4:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Once the demo is released, I'll create a topic at the C&C3 Editing Forum to decode the W3X file format...if that's not as user friendly as it seems to be..

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