Joined: 05 Mar 2009 Location: GDI Bunker K-12 A Bosnia
Posted: Sat Feb 27, 2010 2:23 am Post subject:
Hi, i would like to request a crystal based background with a row of tiberium crystals floating on top like my avatar _________________ Please, read the signature rules of the forum. QUICK_EDIT
Probably, without a doubt, the BEST SHP on PPM. You need to work for TS:AE joshy. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
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The enemy shall be injected with toxic poison - Venom Last edited by Cranium on Mon Mar 01, 2010 12:04 am; edited 1 time in total QUICK_EDIT
Hi, my band (Vorna) is in need of a good logo, high resolution of course. We'd be very thankful if someone here would design and create one. We play melodic folk influenced black metal, so the logo should fit this style.
Here is something we've been thinking about:
- A scetch of a logo. This one is made as an ambigram (a pointless idea we had), but the new logo shouldn't be one. Some symmetry wouldn't hurt of course.
- Take a look at these black metal logos. Our logo could be something quite similar, maybe not as aggressive-looking and messy as those. It should look 'natural' and reflect the heathen theme we have. So nothing futuristic.
- The logo we have on our MySpace page is made with a downloaded font and is just temporary. But it does look quite nice imo, so the new logo could have all these three styles combined somehow. Good luck to whoever dares take the task. _________________
Twisted Insurrection's Lead Campaign Developer QUICK_EDIT
Hi, my band (Vorna) is in need of a good logo, high resolution of course. We'd be very thankful if someone here would design and create one. We play melodic folk influenced black metal, so the logo should fit this style.
Here is something we've been thinking about:
- A scetch of a logo. This one is made as an ambigram (a pointless idea we had), but the new logo shouldn't be one. Some symmetry wouldn't hurt of course.
- Take a look at these black metal logos. Our logo could be something quite similar, maybe not as aggressive-looking and messy as those. It should look 'natural' and reflect the heathen theme we have. So nothing futuristic.
- The logo we have on our MySpace page is made with a downloaded font and is just temporary. But it does look quite nice imo, so the new logo could have all these three styles combined somehow. Good luck to whoever dares take the task.
I'd do it for you mate, but Logo's are better when vectorized. Sadly vectors are my weak spot. QUICK_EDIT
Thanks anyway Aro. It's a shame your vector skills aren't good enough. :/
An ambigram could fit better for some other music style imo, like progressive metal. Well, maybe even our style if done really well, but it's not a necessity.
And iirc both me and Aro asked Hyper to design the logo, but I haven't heard if he's making it or not.
Edit: Oh btw, don't think about the colours yet, just a black and white image will be enough. _________________
Twisted Insurrection's Lead Campaign Developer QUICK_EDIT
Posted: Thu Apr 01, 2010 1:07 am Post subject:
Red Alert 2 and Yuri's Revenge Voxels...
I'm in desperate need of the RA2YR Voxels and I dont have YR or RA2. If someone could pm me the (or just some) of the original voxels that would be amazing! _________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!
Posted: Sun Apr 25, 2010 3:02 pm Post subject:
Re: Red Alert 2 and Yuri's Revenge Voxels...
Palkia323 wrote:
I'm in desperate need of the RA2YR Voxels and I dont have YR or RA2. If someone could pm me the (or just some) of the original
voxels that would be amazing!
Exactly why do you need the original voxels? _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
I made a request before,but I made a new thread about it,here: Dune-like pavements
I'm sorry for not noticing this topic,but when I wondered where to post,I went into "Welcome to the Media Hut!" topic,and the only thing I saw was "If you want to start a graphical request thread, and enough people are interested, your post will be stickied.",so I thought I had to "start a graphical request thread",and didn't think there was one for everybody.
edit:
Also,I would like to know if somebody ever did some "universal buildup animation".
Something like that from RA3:
Basically,taking the things around the buildings being built,making them more full so that nothing from the real building need to be shown,and making various (with different foundations) animations like that that could be used by beginners as temporary buildup anims,to allow their mod to work properly earlier.
I don't know about RA2 users,but TS users would like it,since buildings are unsellable without proper buildup (I'm using TREESPRD right now,so anything would be an improvement I think ) QUICK_EDIT
Was wondering if one of you Voxel Artists could help me get this tank here together. I ran it thru 3ds2vxl like 5 times under different settings, and each time the normals/colors end up funky. It would be very appreciative if someone could lend a hand. Thanks.
It's supposed to look like image 3, well similar in vxl form, you know what I mean.
Was wondering if one of you Voxel Artists could help me get this tank here together. I ran it thru 3ds2vxl like 5 times under different settings, and each time the normals/colors end up funky.
Quote:
It's supposed to look like image 3
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OmegaBolt wrote:
TS is abysmal to play, unless you're just casually city building in it.
Anyone care to do a new Stealth Tank in a more TD or TW style (preferable TD). Namly with darker colors like the TI Nod Units. It's for a little private mod for TS so I can play it and not too much of how TI is sooo much better. QUICK_EDIT
Posted: Wed Feb 16, 2011 2:04 am Post subject:
Texture Please
Hey everyone. I am in need of some high-quality grass, dirt, lunar, water, rock, and scorched earth textures. Textures that I could use for 3D modeling would be AMAZING! Thanks(: _________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!
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