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Graphical Requests
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Feb 16, 2011 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Get em yourself and edit them!
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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Feb 16, 2011 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was about to say, Google Images?
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Nikademis Von Hisson
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Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sat Feb 19, 2011 4:48 am    Post subject: textures Reply with quote  Mark this post and the followings unread

http://www.cgtextures.com/
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Feb 19, 2011 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:


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Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Mon Jul 18, 2011 6:41 am    Post subject: Reply with quote  Mark this post and the followings unread

http://images1.wikia.nocookie.net/__cb20110612085411/cnc/images/thumb/d/df/CNCTW_Nod_Commando_Cameo.png/120px-CNCTW_Nod_Commando_Cameo.png

I was hoping someone could put this into a tiberian sun cameo for me. Just the unit over green super weapon background would be seriously appreciated. I would do it myself but my computer has serious problems running SHP builder. I've reinstalled it but it keeps crashing when I try to load something. All I need is this on a TS cameo. Thanks again to anyone who does this.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Oct 10, 2011 12:57 am    Post subject: Allied Tank Bunker (Graphical Request) Reply with quote  Mark this post and the followings unread

I was wondering if someone could help me by making a Allied Version of the Tank Bunker. My mod has plans on giving each Side a Bunker & Tank Bunker. I was able to find some Allied & Yuri Bunkers & a Soviet Tank Bunker, So Now I'm only missing an Allied Version.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Mon Oct 10, 2011 1:24 am    Post subject: Reply with quote  Mark this post and the followings unread

I could have sworn I seen an Allied style Tank Bunker somewhere. But I dont remember where Confused
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Edge
Grenadier


Joined: 26 Oct 2003

PostPosted: Mon Oct 10, 2011 2:33 am    Post subject: Reply with quote  Mark this post and the followings unread

I think there was a copy paste allied bunker somewhere and I know there is one that MadHQ made for one of his mods.

If you don't mind crappy quality I have one that I made a long time ago. Wasn't completely finished either.


allied.png
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allied.png



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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Oct 10, 2011 3:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Meh, that'll do for now, I just need placeholders right now on the new stuff.

And basically all SHPs,Voxels,Cameos that is offered for download I can use correctly?

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Edge
Grenadier


Joined: 26 Oct 2003

PostPosted: Mon Oct 10, 2011 3:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Here is the bunker in .shp format. The .png image has some remaps that were the wrong color that I fixed.


alliedB.shp
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 Filename:  alliedB.shp
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Oct 26, 2011 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anybody wanna help me again by making this into a SHP?

Remaps = The Darkened Spots of the Holes

The Holes Glow when you build something.

It's a 3x3 Building similar to the ConYards...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Oct 26, 2011 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, sure, especially since you gave no information about what it is.
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Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Wed Oct 26, 2011 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Yeah, sure, especially since you gave no information about what it is.


It's a remapable rock, can't you see?

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Oct 26, 2011 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

isn't atomic noodles doing the ants mod for RA2?
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Oct 26, 2011 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hm. The RA2 Madness has the Allied Tank Bunker fixed, it's just that mad never separated it from the files.

http://dc.strategy-x.com/mad/
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Oct 26, 2011 10:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a Big Rock Mound... It's supposed to be the "ConYard" for my Giant Ant Mod...



Should be probably similar to the color scheme of Soil Brown in Temperate Maps.
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chrsy0579
Vehicle Driver


Joined: 04 Mar 2011
Location: Ireland

PostPosted: Fri Dec 02, 2011 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey I've got a .max file here, would anyone be willing to convert it to a .3ds file please? Very Happy Thanks


crystals.max
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 Filename:  crystals.max
 Filesize:  779 KB
 Downloaded:  279 Time(s)


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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Dec 02, 2011 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

...


crystals.3DS
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 Filename:  crystals.3DS
 Filesize:  229.48 KB
 Downloaded:  291 Time(s)


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chrsy0579
Vehicle Driver


Joined: 04 Mar 2011
Location: Ireland

PostPosted: Fri Dec 02, 2011 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks so much Smile
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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Wed Dec 14, 2011 3:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
You still have to edit the voxel by yourself to end up having decent results.


i would say that isn't necessarily true. i certainly hope that at least. i don't know what the problem is that is causing the weird colors or whatever. that should not be happening with my program.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Thu Mar 08, 2012 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can someone make me the ion cannon anim from c&c3? Would be highly appreciated. Very Happy
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interesting seeing your voxel work. They're still better than Aro's!

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Durandal
Vehicle Driver


Joined: 07 Mar 2012
Location: US, Texas

PostPosted: Thu Mar 08, 2012 1:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice necro, brah.
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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Thu Mar 08, 2012 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Durandal wrote:
Nice necro, brah.




For starters, the topic is pinned.

Krow wrote:
I'm not being a necro. I'm posting it in this thread because I didn't want to make a new topic for such a small request.


And that's what this topic is for. Above poster seems to have some difficulty grasping that, especially considering that the last post before yours was posted just a couple of months ago.

EDIT: On-topic: I am not sure if converting the actual IC FX from TW is possible. Someone with more insight on TW engine could probably tell better. However, I think it would depend on whether or not it's generated (partially or otherwise) by the engine or not. If yes, then it could be tad bit harder. Would not prevent someone from attempting to re-create it all by themselves, though. Unfortunately I don't think I can provide help on this matter.
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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Thu Mar 08, 2012 1:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not being a necro. I'm posting it in this thread because I didn't want to make a new topic for such a small request. And thanks Starkku for your help. Smile
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interesting seeing your voxel work. They're still better than Aro's!

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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Fri Mar 23, 2012 7:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi, im working on converting the RA2 Spy Satellite Uplink into an Ion Cannon Uplink and am having trouble making a cameo for it. My best efforts look terrible. Also i don't like the red of the original cameo.

Could anyone please do me the favour of making one without any remap colour on it? {no need for the glass effect, text bar or text, I can do that fine, I just need the structure and background}.

Thank you.

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Fri Mar 23, 2012 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

raging-inferno-1986 wrote:
Could anyone please do me the favour of making one without any remap colour on it? {no need for the glass effect, text bar or text, I can do that fine, I just need the structure and background}.


Here's a quick edit. Maybe it'll work.


asaticon.png
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asaticon.png



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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Sat Mar 24, 2012 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks good, thank you.

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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Mon Mar 26, 2012 11:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Hi, does anyone have or can anybody make a version of the following cameo with no text, textbar or glass effect?

Thank you.

Edit: oops sorry should have edited my previous post.


ioncicon 0000.png
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ioncicon 0000.png



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Mar 26, 2012 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's the Ion Cannon from one of Renegade's FMVs.
http://en.wikipedia.org/wiki/File:Ion_Cannon_%28C%26CR%29.JPG

Shouldn't be difficult to work from there.
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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon Mar 26, 2012 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

What about mine? Can't anyone help? Sad
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interesting seeing your voxel work. They're still better than Aro's!

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Mar 26, 2012 2:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I doubt it's even possible to extract & convert the original particle effect from C&C3. Thus someone would have to recreate it from scratch, which would take days or even weeks of hard work to do.

You're probably best off using some video capture software to record the anim ingame then cut it out one frame at a time. Doing it on any empty map with just pavement etc would give the best results.
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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon Mar 26, 2012 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, I can't do that for now. I ain't got enough free time. But anyway, thanks Mig.
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interesting seeing your voxel work. They're still better than Aro's!

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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Mon Mar 26, 2012 6:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
That's the Ion Cannon from one of Renegade's FMVs.
http://en.wikipedia.org/wiki/File:Ion_Cannon_%28C%26CR%29.JPG

Shouldn't be difficult to work from there.


Very helpful, thank you.

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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Wed Apr 11, 2012 12:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry me again, does anybody have a version of Speeder's Gatling Gannon cameo without the text and textbar?

Thanks.


ggunicon.png
 Description:
Speeder's Gatling Cannon Cameo
 Filesize:  2.75 KB
 Viewed:  18348 Time(s)

ggunicon.png



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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 11, 2012 12:28 pm    Post subject: Time for some Lead Stitching! Reply with quote  Mark this post and the followings unread

There...


ggunicon.png
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ggunicon.png



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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Wed Apr 11, 2012 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks Atomic_noodles.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Mon May 21, 2012 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Death Cultist wrote:
I was hoping someone could put this into a tiberian sun cameo for me.


Here you go


nodcomnd.png
 Description:
Super Weapon Preview
 Filesize:  3.55 KB
 Viewed:  18044 Time(s)

nodcomnd.png



Nod Commando.png
 Description:
Preview infantry cameo
 Filesize:  7.46 KB
 Viewed:  18047 Time(s)

Nod Commando.png



nodcomnsicon.shp
 Description:
Supper weapon shp

Download
 Filename:  nodcomnsicon.shp
 Filesize:  3.03 KB
 Downloaded:  240 Time(s)


ncomndicon.shp
 Description:
Infantry Cameo shp

Download
 Filename:  ncomndicon.shp
 Filesize:  3.03 KB
 Downloaded:  243 Time(s)


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¥R_M0dd€r
Cyborg Soldier


Joined: 03 Jan 2011

PostPosted: Tue Jun 12, 2012 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was searching on google for some cameos but couldn't find anything I like.
Looking for upgrade cameos for:
Firepower, speed, and cheap(by that, I mean inexpensive light armored stuff).

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Jun 13, 2012 8:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, they're, um, crates, in C&C games.

For which games are those? If it's for TS, I guess it's not hard to put the crate pickup animations on one of the TS cameo backgrounds.
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raging-inferno-1986
Vehicle Driver


Joined: 15 Feb 2012
Location: England

PostPosted: Wed Jun 20, 2012 4:17 pm    Post subject: Two Cameos Reply with quote  Mark this post and the followings unread

Hello,

I was wondering if someone could please make cameos for madhq's Allied Titan and Wolverine? {I'll leave them for public use).

Thanks.

Link to download page: http://zombapro.ppmsite.com/depot/grndvxl2.html

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Oct 21, 2012 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can somebody post a 32 Frame Gif Sequence of the CAHEAD & CAHEADDM Voxels rendered in Game Perspective. I'd do it myself but my gifs turn out with the wrong colors.
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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Oct 23, 2012 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does anyone have RA2 infantry with TS-like "die on the spot, no crazy death rolls allowed"?

I know Dutchie has made some bloody RA2 infantry, but I wanna know if someone editted out the silly death roll, before I do it myself.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Oct 23, 2012 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Doubt it. I guess you're on your own for that one #Tongue

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Astral
Disk Thrower


Joined: 07 Dec 2012
Location: nowhere

PostPosted: Wed Jan 23, 2013 6:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've seen very good edit of pre-release Soviet Battle Lab one day. I tried to search it again, but I didn't found it.
Maybe someone remembers where is it, I need this SHP.
If I'm correct, the lab has green glass (or smth), not blue.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sun Mar 17, 2013 10:22 am    Post subject: Voxel request Reply with quote  Mark this post and the followings unread

I'm too busy with coding right now. Can anyone make this into a voxel (for my mod)? Its supposed to be a replacement for the Allied Nighthawk:

Its the Gadfly from EndWar btw. Sorry, couldn't find a bigger picture.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Mar 17, 2013 11:35 am    Post subject: Reply with quote  Mark this post and the followings unread

its just a Transport Helicopter right?
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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sun Mar 17, 2013 11:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Yup

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NimoStar
Cyborg Commando


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Mar 19, 2013 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Is there a V4 voxel from RA3 imitation?

Or can someone make one?
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Tue Mar 19, 2013 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tony made something similar: http://yrarg.cncguild.net/index.php?option=com_jdownloads&Itemid=98&view=viewdownload&catid=8&cid=688

This one was modified for Mental Omega, but you can still find the original voxel some pages back. I did remember downloading a voxel pack from RA2DIY which included a V4 replica.

Is anyone free to make the Gadfly?
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sat May 25, 2013 1:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can anyone please make this as SHP? I'm using this as commando infantry.


Commando.png
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Commando.png



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