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NEW DISCOVERY
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ColdSorrow
Vehicle Drone


Joined: 29 Jan 2007

PostPosted: Wed Feb 28, 2007 12:32 am    Post subject:  NEW DISCOVERY
Subject description: Inverse relations with Napalm
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You wont believe what I found in tiberian sun! Remember the napalm bomb I was having problems with? Well not only did I solve it but I found a relationship between vs-dammage and the "unofficial" napalm dammage! Dammage varies inveresly: as percent of dammage against armor type increaes, the amount of continuing burn dammage decreases! IE: [High percentage= low dammage duration] while [Low percentage = High duration!] I'm not sre yet if the same amount of dammage is done in either senario but it did amaze me. I increased flame damage to heavy structures from 5% to 30% The intial dammage was significantly increased however the structure only took dammage for seconds more. Yet when the dammage percent was 5%, the intial dammage was almost unnoticed; but wait 1 minute or so and the structure was nearly destroyed! Make what you want of this information. Remember the warhead must have the animation "fire1" with multiple inaccurate clusters to produce the desired napalm effect.

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Elite_Pirate
Grenadier


Joined: 03 Feb 2007
Location: Sweden, Stockholm

PostPosted: Sun Mar 04, 2007 8:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, this is quite interesting. Imma try it out. Napalm bombs ftw.

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ColdSorrow
Vehicle Drone


Joined: 29 Jan 2007

PostPosted: Sun Mar 04, 2007 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have the code if you want it.

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