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civies
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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Wed Feb 28, 2007 2:49 pm    Post subject:  civies Reply with quote  Mark this post and the followings unread

new commercial buildings Smile



Grandfather Jung Ty's 'Eat-all-you-can'.PNG
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Hey Ming, want to stop for a bite?
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Grandfather Jung Ty's 'Eat-all-you-can'.PNG



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geekspeek
Energy Commando


Joined: 30 Aug 2005
Location: Taking up space inside the TibWeb server

PostPosted: Wed Feb 28, 2007 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice. And just out of curiousity, where did you get the bus voxel?

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Wed Feb 28, 2007 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks Smile

about the bus:
I do all my stuff, why? does it look familiar Question



IVI 'Hello Moto' bus proto.PNG
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IVI 'Hello Moto' bus proto.PNG



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geekspeek
Energy Commando


Joined: 30 Aug 2005
Location: Taking up space inside the TibWeb server

PostPosted: Wed Feb 28, 2007 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

He does voxels, too! As for the building (to elaborate on my previous post), it looks very nice - it's not blocky, it's not too bright, it's not too big or small, and it looks as though it will fit in with the existing TS buildings (although I'd have to see a screenie of it next to existing buildings to be sure). Keep up the good work!

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Thu Mar 01, 2007 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread

geekspeek wrote:
He does voxels, too!


....

I've been doing voxels long before I learnt to do SHPs Neutral the M1A2 and M2 you see there, I did those too... I do ALL my 3d and 2d stuff except the infantry... (ALL except for the SHP infantry.. I use Denmon's Smile) whenever I post something you can be sure I did that myself unless I say that somebody else did it Wink (I used to borrow Tyler Adam's MEDTRUK and daTS' Crane Voxel but ever since my PC crashed and I restarted my mod, I haven't used any other's work except Denmon's infantry pack like I said Smile.)

but thanks for replying and commenting.... you're the only one who did Smile

Last edited by IVI on Thu Mar 01, 2007 2:16 pm; edited 1 time in total

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error
Medic


Joined: 17 Aug 2006
Location: Thailand

PostPosted: Thu Mar 01, 2007 12:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like there were no detail inside the building... Confused
Add something inside. Smile

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Thu Mar 01, 2007 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

error wrote:
Looks like there were no detail inside the building... Confused
Add something inside. Smile


thanks for the suggestion... done Smile and here's a new one.



a Seng Li Secessionist convoy encounters a road block.PNG
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sample of my work
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a Seng Li Secessionist convoy encounters a road block.PNG



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DJFreestyler
Cyborg Engineer


Joined: 15 May 2003
Location: The Void

PostPosted: Thu Mar 01, 2007 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm looking good, tho i still think it looks too empty inside. Also, i think it would be kind of weird for a building to just be open on the front, unless, of course, the actual "real" buildings you used as reference do have that. #Tongue

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Thu Mar 01, 2007 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, I have my allibis #Tongue

chinese-filipino stores are like that, the store front is usually wide open as it's hot and humid here in the Philippines. The stores have metal folding doors though, so when the store hours are over the owners just pull the metal folding doors from the sides to close the shop. Idea

as for the emptiness, just imagine that it's a war-ravaged post-apocalyptic world after all and shops like Grandfather Jung Ty's get raided by rampaging marauders for his equipment and his bowl of noodles Very Happy

Side Note: I made the blue roofed store out of my own imagination, but the second store is modeled after a store in Chinatown, San Francisco U.S.A. Idea



4124562192.jpg
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a chinese-filipino store in Cubao, Metro Manila
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4124562192.jpg



SF%204%20Chinatown%2005.jpg
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this shop is in San Fran
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SF%204%20Chinatown%2005.jpg



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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Thu Mar 01, 2007 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you have some of your buildings facing four ways or are they all gonna face just one direction?

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Thu Mar 01, 2007 11:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

majority of the buildings I make (I'd say 70% of them) face south west where the light is coming from. the rest face south east.

I don't do north west and north east as there's no way to see the details of course...

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Fri Mar 02, 2007 2:24 am    Post subject: Reply with quote  Mark this post and the followings unread

well done IVI wow there great ;p

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