Posted: Tue Mar 13, 2007 1:12 am Post subject:
Bunch of Maps Screenshots of some, others Not.
Here they are. they are nothing High In detail like TREES, CITIES, i mean i use final sun editor but every time i save CLIFFS, etc on there and load it on multiplayer they Never show up and its all flat the map.
HORIZON 8 Start in the middle..JPG
Description:
Filesize:
8.09 KB
Viewed:
10152 Time(s)
TIB+VEINS.JPG
Description:
also has on Growing Tib + tons of Tiberium Veins Aka Weed.
Filesize:
171.58 KB
Viewed:
10163 Time(s)
untitled4.JPG
Description:
This map is like the MOD battleday u have 8 start at the MIDDLE, and Its Left Versus Right.
Well i can make ULTIMATELY high detailed maps with tons of trees cliffs perhaps Like forest fires, or Night of the Mutants if someone answered my question to my major problem with Final Sun. no word of a lie i would if someone advised what forum do i post in for that Advice? QUICK_EDIT
i can only think of a few possible things and some them i highly doubt. but ill share anyways
-by chance, although i highly highly doubt it, you arent hitting the save?
-maybe part of the overlay thing in the map file is getting deleted somehow
-there is some error with the way you put the cliffs so they dont show up, although i highly doubt that cause iv seen playable maps with lots of cliff errors and stuff so yeah.
i really cant think of more but im more of an experienced mapper and not a problem solver/ error finder. lol
maybe TitanMarkII will see this and be able to answer your problem or maybe another person who may have a better understanding of it will.
anyways i hope you manage to solve this problem some how as i would like to see the maps that you can produce. _________________ Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium! QUICK_EDIT
Joined: 22 Dec 2004 Location: Tiberium Research Center N27
Posted: Tue Mar 13, 2007 3:13 am Post subject:
Do you use the fill the cliffs button?
Maybe game doesn't add them because they are only stand like walls - with no fillings behind them. _________________ DUNK! QUICK_EDIT
personally, I don't like that tipe of map... _________________ "I thought what I'd do was, I'd pretend I was one of those deaf-mutes" -J.D. Zallinger
Or Should I?" -The Laughing Man
QUICK_EDIT
Wait a second... Terrain features not showing up, you're not using the old method of deleting the IsoMapPack5 to make your map smaller, I hope?
In that case, the IsoMapPack ain't there for nothing, it's not just some rudimentary block of code that can be brushed away, it's the part that contails all terrain coding. By the way, if you're wondering why rocks etc. show up - They're overlay and located in OverlayDataPack, which is much smaller, but grows when you use more and more rocks, etc. .
By the way, for the love of god, don't we have enough arena online maps already? "Can't you try a detailed one once you've fixed your problem? QUICK_EDIT
68, That's the Overlay Package... Not the Iso Package. By the way, I just downloaded the map and noticed it wasn't there either, so mr. DannyPanny here did use that old stupid Iso removal method. Ugh, missing out so much for a mere few KB's... If you want to play with complete strangers, use normal maps, or get your friends together and send the large map over msn...
Just to make this clear, removing the iso package removes all the isometric data from your map, basically just a fancy way of saying deleting it makes your map flat and ugly.
Oh, by the way, Finalsun will automatically compress the data, that's why you can't read the tile data in the first place. As far as I know, there's no such thing as 'mpr compression', apart from ONADALOS. I'll let you figure out what that is. QUICK_EDIT
AND ITS IMPOSSIBLE TO PLAY A BIG DETAILED MAP ON 4 PLAYER BECAUSE MAP FILE SIZE WOULD BE LIKE 300 KILA BYTES 300KB AND IT WOULD TAKE AT LEAST 5 MINUTES TO LOAD THE GAME EVEN BEFORE IT STARTS"" IF THERE WAS MAP COMPRESSION TITAN MARK FOR MAPS TO MAKE HIGH DETAILED MAPS SMALLER THAT WOULD BE HEAVENS DELIGHT!
i had my doubts on the ISO MAPACK and knew it contained something to do with details as i deleted before and notices bridges Disappeared. now i completely know thanks to Titan Mark Am i going to make some Cool ass Maps!! Last edited by DannyOMAC on Fri Mar 23, 2007 9:20 pm; edited 2 times in total QUICK_EDIT
Any map size over 100kb will not transfer to any more players then 4. There is a size limit to transfering before the game simply wont allow it. I think 150kb is the cut off threshold for 4 players. QUICK_EDIT
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