Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Mar 17, 2007 9:20 pm Post subject:
New Tutorials for Tiberian Sun Modders and Mappers!
Subject description: These two are newbie friendly!
So, with Command & Conquer 3 being released in less than 2 weeks, do you think that Tiberian Sun modding will die? They've survived Red Alert 2, Generals and even two Battle For Middle Earth games. For those wondering why is Tiberian Sun, a 7 years old game, still modded if all newer games are more flexible? Tiberian Sun is very easy to mod and gives less headache than many other newer games. With that said, I'm happy to inform that we still constantly receive voxels, maps and even tutorials for the game.
This month we had two Tiberian Sun tutorials submitted by the community members:
The first one is a map editing trick, where Aro teachs how to deal with triggers on FinalSun to make a trigger that reveals an area around a way point.
The second tutorial is more a tip than a tutorial itself. Team Black explains the purpose of the PitchAngle tag.
The Tiberian Sun Tutorials Factory is where the PPM community members can share their knowledge to help to improve the quality of the community mods and where you and anyone else can learn a lot of modding and mapping tricks to improve your modding skills. Participate by sending your tutorials and making a better community! Last edited by Banshee on Sat Mar 17, 2007 10:22 pm; edited 1 time in total QUICK_EDIT
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