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New Tutorials for Tiberian Sun Modders and Mappers!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 17, 2007 9:20 pm    Post subject:  New Tutorials for Tiberian Sun Modders and Mappers!
Subject description: These two are newbie friendly!
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So, with Command & Conquer 3 being released in less than 2 weeks, do you think that Tiberian Sun modding will die? They've survived Red Alert 2, Generals and even two Battle For Middle Earth games. For those wondering why is Tiberian Sun, a 7 years old game, still modded if all newer games are more flexible? Tiberian Sun is very easy to mod and gives less headache than many other newer games. With that said, I'm happy to inform that we still constantly receive voxels, maps and even tutorials for the game.

This month we had two Tiberian Sun tutorials submitted by the community members:

-> Reveal a small part of the map, by Aro.
-> Making airplanes fly parallel to the ground, by Team Black.


The first one is a map editing trick, where Aro teachs how to deal with triggers on FinalSun to make a trigger that reveals an area around a way point.

The second tutorial is more a tip than a tutorial itself. Team Black explains the purpose of the PitchAngle tag.


The Tiberian Sun Tutorials Factory is where the PPM community members can share their knowledge to help to improve the quality of the community mods and where you and anyone else can learn a lot of modding and mapping tricks to improve your modding skills. Participate by sending your tutorials and making a better community!

Last edited by Banshee on Sat Mar 17, 2007 10:22 pm; edited 1 time in total

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sat Mar 17, 2007 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

You missed out the 3. 'Command & Conquer' was released eons ago. #Tongue

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 17, 2007 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fixed Smile

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Mar 17, 2007 10:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

how in a hell 3D's are easyer to MOD?

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DUNK!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 17, 2007 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

You've misunderstood my news.

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