Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 2:51 am
All times are UTC + 0
small little buggers
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Thu Mar 29, 2007 10:24 pm    Post subject:  small little buggers
Subject description: hva doesnt work?!?!?!
Reply with quote  Mark this post and the followings unread

hi, i have a lil¡ problem, maybe someone can help me out
i've tried to make a new unit which looks like the titan but with another barrel, so i tried to add it ingame
i've extracted the mmch.shp and renamed it ttmk2.shp
i've created ttmk2barl.vxl and ttmk2barl.hva
and added them to expand03.mix (ttmk2.shp to ecache03.mix within expand03.mix)
added these codes tu rules.ini (also added it to vehicles list) ;

[TTMK2]
Name=Titan MK2
WalkRate=2
Image=TTMK2
Prerequisite=GAWEAP
Primary=120mm
Strength=400
Category=AFV
Armor=heavy
Turret=yes
IsTilter=no
TargetLaser=yes
TooBigToFitUnderBridge=true
AllowedToStartInMultiplayer=no
TechLevel=3
Sight=8
Speed=4
CrateGoodie=no
Crusher=yes
Owner=GDI
Cost=800
Points=25
ROT=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
EliteAbilities=SENSORS
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13


art.ini :

[TTMK2]
;Image=TTMK2 ;; also tried to activate this
Voxel=no
Remapable=yes
Cameo=MMCHICON
PrimaryFireFLH=20,-50,100
;UseTurretShadow=yes
PBarrelLength=250
SBarrelLength=250
TurretOffset=-16
WalkFrames=15


and if i try to build it ingame , game crashes , anyone knows why??
also another question : how do you change the unit selection box drawn around units?? (change size + color)

Last edited by k212 on Sun Apr 01, 2007 3:52 pm; edited 1 time in total

Back to top
View user's profile Send private message
ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Thu Mar 29, 2007 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

you can't have 2 different barrels on the same vehicle. you need to make both barrels in the same voxel file

_________________

Back to top
View user's profile Send private message
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Thu Mar 29, 2007 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

it only has 1 barrel ; ttmk2barl.vxl

maybe you confused ttmk2barl.VXL with ttmk2barl.HVA ????

Back to top
View user's profile Send private message
Stingerr
Stealth Laser Trooper


Joined: 11 Jan 2005
Location: The Netherlands

PostPosted: Thu Mar 29, 2007 11:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

just copy the titan code and change the names of the parts

_________________
Criticizing n00bs is like booing at the special olympics.

Back to top
View user's profile Send private message
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Fri Mar 30, 2007 8:45 am    Post subject:   Reply with quote  Mark this post and the followings unread

thats what i did, and it doesnt work Sad

i think the problem is the turret, which is within the unit's ship (both turret and body are within mmch.shp) and probably it's coded within the .exe
so maybe it has a problem with turret=yes
in which case, maybe cutting the turret from the shp and pasting it in another it could be solved

is this true?? can anyone confirm that???

Back to top
View user's profile Send private message
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Fri Mar 30, 2007 12:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

now you see why i want to make another titan Twisted Evil

for the screenie i just used the old titan and gave it the new barrel
but that wont do, i want the old & the new one , so...
if anyone knows just tell pliz



titan 2.jpeg
 Description:
this is what i want to do heh
 Filesize:  67.85 KB
 Viewed:  2584 Time(s)

titan 2.jpeg



Back to top
View user's profile Send private message
Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sat Mar 31, 2007 7:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Did you have a .hva file for your titan vxl?

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Sat Mar 31, 2007 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

not necesary , it's a shp

only need a hva for the barrel

Back to top
View user's profile Send private message
Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sat Mar 31, 2007 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

thats what im refering to Razz

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Sat Mar 31, 2007 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, it's in the mix file, as i said

Back to top
View user's profile Send private message
Robopope99
Jumpjet Infantry


Joined: 05 Feb 2007

PostPosted: Sat Mar 31, 2007 7:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

I made a titan mkII that is entirely a shp in media hut. The pic is a JPG so it isn't quite clear, but it is still decent shp. If you just want the turret specifically redone diferrently or anyhing pm me and I'll do it for you. Just copy the rules for the titan and edit it as you please be sure though to do it right. If you have XCC mixer and editor on at the same time the editor does not seem to compact properly. So that could possibly have caused some problems.

_________________

Back to top
View user's profile Send private message
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Sun Apr 01, 2007 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

@ Robopope99 thx Razz , but i've found another solution - yesterday
so i started to make another voxel, a mech
with similar legs my new barrel and a new turret , but i've encountered yet another problem
the mech is made of several sections (the body) and when i try to make a hva file, only 1 part of the body appears so i can't make an animation Confused , i've attached all the files, so if anyone wants to check out the problem m it would be nice :p

@ Robopope99 actually i don't mind the the turret, al i wanted is to have 2 titans, the original and another one with a different barre - the one in the jpeg - but i can't seem to get it working ingame

just one more thing, absolutely every piece is still unfinished most of them were only made in like 10 sec , but i need to be able to make a hva file first, so i can see it in one piece before i can start working on them so ... if they are crap, it's normal Very Happy



weird voxel.rar
 Description:

Download
 Filename:  weird voxel.rar
 Filesize:  7.74 KB
 Downloaded:  118 Time(s)


Back to top
View user's profile Send private message
k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Wed Apr 04, 2007 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

someone look at this please, maybe you banshee, cuz maybe an error of vxlse3 ?? also voxelviewer shows something weird , dunno Sad Sad

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1582s ][ Queries: 14 (0.0116s) ][ Debug on ]