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[WIP] IVI Barracks
Moderators: Fallout Wars Moderators, IVI
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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Sun Apr 15, 2007 3:36 pm    Post subject:  [WIP] IVI Barracks
Subject description: a C&C TS: AFA proto.... but may be used for Fallout
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something I had sketched in my pad for C&C TS: Ascending from Ashes but didn't get around to becoming an SHP.

I did a proto of it today and tested it in-game (without buildup, damaged state, and shadows) to see how it'll turn up.

Originally an IVI trooper barracks, I think it can be used as a barracks for one of the sides in Fallout Wars.

what do you think? Question

P.S. The BOS Templar's 80% done, just the remainder of the shadows and it'll be complete.



IVI Barracks (zoomed 2x).PNG
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IVI Barracks (zoomed 2x).PNG



IVI Barracks 3d proto.PNG
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IVI Barracks 3d proto.PNG



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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Apr 15, 2007 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

i like it...
there's something odd about it though, I can't put my finger on it. Maybe flip it facing the other direction, like a hand of nod/

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Apr 15, 2007 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks like it's an NCR building

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sun Apr 15, 2007 5:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

IVI, can you post another image of it near some standard TS buildings, and not zoomed; since as Team Black said it looks somewhat odd. I guess that it's the angle, though I can't compare without a ts building nearby #Tongue

But anyways, is a good building design; it just has something weird about it Smile

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Apr 15, 2007 6:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where are my lighting posts?

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Apr 15, 2007 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think the reason why it seems out of place is the lack of a shadow. but its pretty damn good. it actually feels like the old upclose DOS TD screen shot!.

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Sun Apr 15, 2007 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its good but it seems more like a silo 2 me..........Its a barracks if there is more to it underground which it should have not that anyone could see just pretend.

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Mon Apr 16, 2007 4:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

still not yet done, but I did some work on it today.



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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Apr 16, 2007 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

it certainly fits in with your mod, I like it
(you WILL give it remap, right? #Tongue )

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Mon Apr 16, 2007 11:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

dude that looks awesome

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Tue Apr 17, 2007 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mmm, pie!

#Tongue

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Tue Apr 17, 2007 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice however it looks a bit sharp ( almost visible pixels ) on the edges, I suggest sorting that. The angle looks a little bit off, but if you fix up those problems it will be very good, well done.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Tue Apr 17, 2007 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think the mis-allignment is negligable in this case and it has the look of an undermaintained post apocalyptic building which is good. I think if all the buildings where all rigidly alligned then it would look to ordered.

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Tue Apr 17, 2007 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks for the feedback. yes, the angle IS off... I can't figure out how to take isometric views in 3dcanvas... so until I get my 3dsmax working I'll just have to live with it.... it's not that bad, is it?

the IVI insignia's supposed to be the remap but since I'm making another version for it for the NCR or BOS to use then I'll have to conceptualize a different remap scheme Idea .

and I'll try to work on that sharpness Morpher Smile

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NiGhtPiSH
Cyborg Soldier


Joined: 19 Aug 2006
Location: Sofia, Bulgaria, Yellow Zone

PostPosted: Thu May 17, 2007 6:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Wonderful barracks... Smile

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shinji
AA Infantry


Joined: 10 May 2007
Location: NERV headquarters in EVA-01

PostPosted: Thu May 17, 2007 12:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks great but in my opinion it needs an IVI flag for that extra touch Very Happy could you post it in a different team colour to see what it looks like plz Very Happy

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