I'm currently working for some one his mod (actually a balance patch) and I want to reduce the damage done by the radiation, that is emitted by the desolator, to light vehicles; what's the proper manner to do this ? I've been testing and such, but I don't see differences .Plz help our balance patch . QUICK_EDIT
If you are talking about the rad cannon, edit its warhead. If you are talking about the rad eruption field, edit both its warhead and [Radiation] RadSiteWarhead.
This is not a research, it's a simple question. Moved. QUICK_EDIT
I tried it, but that didn't worked . What am I doing wrong ?
Code:
; Used by radiation that sits around on the map.
[RadSite]
Verses=35%,30%,25%,40%,0%,10%,0%,0%,0%,0%,0%
InfDeath=7
Radiation=yes
The old verses: Verses=100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
I tested it offline, first without the changes; I deployed a desolator next to a mirage and counted the seconds before it got killed, which were 4. Then I did the same thing with the changes and again it got killed in 4 seconds.
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