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T11 Heavy miner[RA2]
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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Wed Apr 18, 2007 3:07 pm    Post subject:  T11 Heavy miner[RA2] Reply with quote  Mark this post and the followings unread

Cool



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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Wed Apr 18, 2007 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMFG DUDE!!!! wow... that is the best voxel i have ever seen... amazing... well, one of the best... absolutely fantastic

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Wed Apr 18, 2007 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats Ztyping incredible, and its another spotlight

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Apr 18, 2007 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Spotlight.

And that's all i have to say, about that. #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Apr 18, 2007 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, no more worries about your miners, huh? ^^

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Wed Apr 18, 2007 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks lovely, but how can you merely ask for a spotlight without seeing ingame screenshots? A voxel might look nice here, in the VV screens, but an ingame screen is proof of quality, and should be a requirement behind getting spotlighted.

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Elite_Pirate
Grenadier


Joined: 03 Feb 2007
Location: Sweden, Stockholm

PostPosted: Wed Apr 18, 2007 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

That looks like it can replace the apocalypse for the soviets xD Well done. I vote spotlight ^^

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Wed Apr 18, 2007 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ingame is good, but not good as editor view.



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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Wed Apr 18, 2007 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

it looks awesome but judging by the ingame you had some problems with normalizing?

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Wed Apr 18, 2007 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Blacks are hard to make decent looking, normals-wise.

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Harv
Cyborg Firebomber


Joined: 09 Oct 2006
Location: -My own Imagination-

PostPosted: Thu Apr 19, 2007 1:53 am    Post subject: Reply with quote  Mark this post and the followings unread

holy crap, spoltlight, this is by far one of your best works EVER

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Thu Apr 19, 2007 4:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Now, that it has an ingame, I will most definitely agree, this is spotlight worthy. Good job, dude.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Apr 22, 2007 1:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice, but there's a pink dot on the turret.

:3

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Apr 22, 2007 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is not a miner. This is a tank. It can collect the ore or anything as far as I can see.

Still, spotlight material.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Apr 22, 2007 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holly shit...thats nice!

just fix the pink dots on the turret,wheels and maybe make the wheels a tad bigger..and then you get a spotlight vote from me Smile

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Apr 22, 2007 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Spotlighted Smile. The normals aren't perfect, but the design really rocks. I'll probably use this voxel for future normalizer tests. It has a lot of potential and it's a difficult shape to normalize. And yea, blacks are quite a challenge to normalize.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Apr 23, 2007 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Love all these grey voxels coming out, and this one is no exception, excellent.

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GlaWorker
Vehicle Driver


Joined: 01 May 2022

PostPosted: Sat Dec 31, 2022 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Necroposting, but very cool model! How change colour? I try scripts->colour schemes->... in VXL Section Editor III but it doesn't work for this model, although it works for others.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Jan 15, 2023 3:04 am    Post subject: Reply with quote  Mark this post and the followings unread

you'll have to manually recolor it as this voxel is mostly greys in the palette.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jan 15, 2023 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread


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