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Could use some help with my .SHP
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Apr 22, 2007 4:36 pm    Post subject:  Could use some help with my .SHP Reply with quote  Mark this post and the followings unread

Hey Everyone, I'm back from my personal life this April Vacation, so I decided to try to make a couple infantry .shps. I made three, the first one was absolutly pathetic, the second showed progress, and I really like the third, but I need some suggestions to help bring it to life. Below are the second and third guys I made, NODMISS is a missile launcher trooper, and NODFLAME is a flamethrower. I would appreciate "constructive" criticsm.



DaFool's SHP.zip
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Bazzoka and Flamethrower

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Apr 23, 2007 7:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

no one? oh well, back to the real world

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Apr 23, 2007 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

1)NODMISS looks like a zombie - even moves like one
2)He misses quiet a few frames(like shadows and more idle animation).
3)NODFLAME looks like a toy
4)He also misses frames.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Apr 23, 2007 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok, thats good, I know the Bazooka guy is beyond repair, but you say the flamethrower looks like a toy. What should I do to fix the little G.I.Joe? Shadows and Idles? Back to Anim8or...

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Mon Apr 23, 2007 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

well at first when I read this I just thought Gufu was being his usual cruel self...alas that is what I may have said...
Flameguy's legs are NOT normal, (walking is too sticky, bouncy, and unnatural, no offence) and the walking SW, S, and SE are a total different view than C&C, but all over at least it looks nice, though a little big...

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