Originaly based on my RA2 YR map which is called The Last Oasis
Ok lets say this is my first map i ever created for CnC3
this is used to be an oasis but you cant say that it looks like oasis now ...
Based on red zone but with some of my own twist to it , by making more green like fog and lightning .
this is an old screenshot so dont worry it wont be that bright , now its set in sunset .
Terrain might remind you cracked canyon of some sort , and yes its possible to build your base on top of those hills by simply placing a expansion unit near by
i personally like to build up lots of obelisks on those hills
Max.Players - 4
Resources - many
Size - 500*500 (or close to it)
Camera - Min.high=120 Max.high=540 Pitch Angle=42
AI - working skirmish AI
Minimap - yes
Ambient Sounds - Desolated environment
Bloom Post Effect =============
Bloom Intensity - 1.270
Blur Diameter - 6
Render Target Size - 1024
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Tiberium ===================
Blue=spawnrate-10 radius-2000 startingvalue-10,000
Green=spawnrate-30 radius-2000 startingvalue-10,000
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This map is fun when you play with 3 brutal AIs 2 vs 2
but well thats me , now its up to you to judge ...
And yes maybe i might seem new but i been watching these forums for a while now .








