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The Forgotten Land(2v2)
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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Wed May 09, 2007 9:13 pm    Post subject:  The Forgotten Land(2v2) Reply with quote  Mark this post and the followings unread

I've finaly made my first map



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Last edited by TiberianFiend on Fri May 11, 2007 2:47 pm; edited 3 times in total

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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Wed May 09, 2007 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Other few pics.and mini map is included



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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Fri May 11, 2007 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gloom has been toned down in the download.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 30, 2007 2:29 am    Post subject: Reply with quote  Mark this post and the followings unread

I've got to play this map. Not bad for your first map. And I've got some suggestions:

-> Follow the many tutorials about making a proper minimap for it.

-> The very left player starts outside the map and AI and humans might not be able to play it properly.

-> Increase the camera range, since the default one is too close to the units.

-> Both sides relies only on bridges. If you blow up the bridge, the game stops until an engineer comes in place, except, of course, for the air power, where GDI is the biggest failure.

-> The left side has very small choke points, preventing that masses of units to attack them properly. In short, the base has a great defensive advantage there.

-> Try to vary more the terrain textures. If you simply use the same texture everywhere, the map gets too damn boring.



And keep practicing Smile.

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