Posted: Thu May 10, 2007 6:50 am Post subject:
A Little Question
I want to make a new unit for the Allies called a Scout. It looks like a Terror Drone, but I altered the stats fom he normal one. I copied Terror Drone's part from Rules.ini and pasted right beneath it. Afer some altering, it looks like this:
Code:
; Scout,
[SCOT]
UIName=Name:SCOT
Name=Scout
Category=AFV
Prerequisite=RADAR
Primary=DroneJump
Secondary=
NavalTargeting=6
Strength=50
SuppressionThreshold=5; damage below this amount won't suppress the parasite
ReselectIfLimboed=yes ; If selected when limbo on attack of infantry, reselect when unlimbo
DefaultToGuardArea=no ; the much awaited terror drone default to move and attack when resting
Armor=special_1
TechLevel=4
Turret=no
IsTilter=no
CrateGoodie=no
Sight=7
Speed=15 ; gs Don't go higher than 20, or he gets stuck running in circles
Owner=British,French,Germans,Americans,Alliance
Cost=400
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crusher=no
Crewed=no
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=TerrorDroneSelect
VoiceAttack=TerrorDroneAttackCommand
VoiceMove=TerrorDroneMove
VoiceFeedback=
DieSound=TerrorDroneDie
MoveSound=TerrorDroneMoveLoop
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1};<drive>{55D141B8-DB94-11d1-AC98-006008055BB5}
MovementZone=Destroyer
ThreatPosed=25 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=.5
ImmuneToPsionics=yes
ImmuneToRadiation=yes
Parasiteable=no
Trainable=no
Explodes=no
AccelerationFactor=5 ; really fast
DeaccelerationFactor=5 ; This is TS's mizspelingg knot min
ZFudgeColumn=8
ZFudgeTunnel=13
;Bombable=no
Size=2
Accelerates=false
And its location is between Terror Drone and Giant Squid. When I play the game, I cannit recruit it. Can anybody help me? QUICK_EDIT
You need to add it to the list section at the end of [VehicleTypes] with a number that is after the one that is last in that specific list.
You also need to add this to your scout bot:
Image=DRON
otherwise it will be invisible ingame and unselectable and have the "no cameo" icon.
You will also have to edit the "ra2.csf" (normal Redalert2) or "ra2m.csf" (for yuri revenge modders) otherwise the unit will have the name "Missing Name Name:SCOT" or something like that ingame. There are several tools to edit that file out there like the one in XCC Mixer. QUICK_EDIT
I didn't know where to put the Image=DRON part so I pasted it in the beggining like so my code now looks like this:
Code:
; Scout,
[SCOT]
Image=DRON
UIName=Name:SCOT
Name=Scout
Category=AFV
Prerequisite=RADAR
Primary=DroneJump
Secondary=
NavalTargeting=6
Strength=50
SuppressionThreshold=5; damage below this amount won't suppress the parasite
ReselectIfLimboed=yes ; If selected when limbo on attack of infantry, reselect when unlimbo
DefaultToGuardArea=no ; the much awaited terror drone default to move and attack when resting
Armor=special_1
TechLevel=4
Turret=no
IsTilter=no
CrateGoodie=no
Sight=7
Speed=15 ; gs Don't go higher than 20, or he gets stuck running in circles
Owner=British,French,Germans,Americans,Alliance
Cost=400
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crusher=no
Crewed=no
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=TerrorDroneSelect
VoiceAttack=TerrorDroneAttackCommand
VoiceMove=TerrorDroneMove
VoiceFeedback=
DieSound=TerrorDroneDie
MoveSound=TerrorDroneMoveLoop
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1};<drive>{55D141B8-DB94-11d1-AC98-006008055BB5}
MovementZone=Destroyer
ThreatPosed=25 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=.5
ImmuneToPsionics=yes
ImmuneToRadiation=yes
Parasiteable=no
Trainable=no
Explodes=no
AccelerationFactor=5 ; really fast
DeaccelerationFactor=5 ; This is TS's mizspelingg knot min
ZFudgeColumn=8
ZFudgeTunnel=13
;Bombable=no
Size=2
Accelerates=false
Now, when I buid my Airforce Command HQ, it just shows that I can buy only a harrier (I'm playing with America)
Please stop writing cfs its csf. I wrote in my first post in this thread what you could use to edit it, look at it. (Hint: At the bottom of that post) QUICK_EDIT
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