HasStupidGuardMode=false mean?
PhysicalSize=1 mean?
ThreatPosed=0 ; This value MUST be 0 for all building addons?
Accelerates=false?
ZFudgeColumn=12?
ZFudgeTunnel=15?
ZFudgeBridge=25?
Passive=yes?(Can this be used only by train units?)
ThreatAvoidanceCoefficient=1?
; ******* Lists the AI general COM objects *******
; These are COM objects that support the IAIHouse interface.
[AIGenerals]
;1={F706E6E0-86DA-11D1-B706-00A024DDAFD1}
;2={9E0F6120-87C1-11D1-B707-00A024DDAFD1}
;3={C6004D80-87D1-11d1-B707-00A024DDAFD1}
;4={FBE6D4A0-87D1-11d1-B707-00A024DDAFD1}
;5={FBE6D4A1-87D1-11d1-B707-00A024DDAFD1}
?
ShakeScreen=400 ; divide object strength by this to determine if the screen shakes when destroyed?
; default threat evaluation controls
MyEffectivenessCoefficientDefault=200
TargetEffectivenessCoefficientDefault=-200
TargetSpecialThreatCoefficientDefault=200
TargetStrengthCoefficientDefault=-200
TargetDistanceCoefficientDefault=-10
; defaults for dumb threat evaluation
DumbMyEffectivenessCoefficient=200
DumbTargetEffectivenessCoefficient=200
DumbTargetSpecialThreatCoefficient=200
DumbTargetStrengthCoefficient=200
DumbTargetDistanceCoefficient=-1
EnemyHouseThreatBonus=400
?
BlendedFog=yes ; should we blend the fog (as opposed to dither it)?
Maby some are stupid..but still explain them..thank you!
