I've watched the nod base as multiple teams where created, making sure it wasn't one of them causing it. This team seems to have problems following waypoints, and tries to recruit existing units of the same type without building them.
I'm also confused on how to stop this, I know theres options in the unit properties, but I have no idea what 0 and 1 is.

UnChecking AreTeamMembersRecruitable doesn't seem to stop it either.
Similar scripts on my other map work okay, so I must have messed something up here. Just need new/reminders thoughts on what to do.
Thanks
Triforce