Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Fri Jun 01, 2007 7:20 pm Post subject:
COMMAND AND CONQUER, THE MINIATURES GAME
Subject description: HERE IT COMES!!!!
Hi all! As you can see, there will be soon a COMMAND AND CONQUER MINIATURES GAME!!!! MADE BY ME!!! I've done hard work and i will continue. I am working on a base building system, which is very cool.
Here are some pictures I took and I've worked on GDI's Barracks and NOD's Hand od NOD. I am transposing C&C1 to a miniatures game!!!
P01-06-07_20.58.jpg is showing tiberian fields (green and blue) and GDI's barracks and NOD's Hand of NOD.
P01-06-07_20.58[01].jpg is showing in the back the GDI's Heavy tank M1A2, and from left to right: NOD Heavy tank T-90, NOD light tank T-59, NOD APC BMP-1. Under there are some infantry we can't really see ^^.
P01-06-07_20.58[02].jpg is showing NOD infantry with soldiers armed with RPG 9 and AK103.
P01-06-07_20.59.jpg is showing GDI's heavy tank again.
Sorry for the quality of the pictures, i've taken photos with my mobile. I'll take better ones...
GREAT GREAT!!!!
Ps: I use Ghq micro armour models for this... And all the units you'll se on my beginning of rulebook aren't in their finished colors.
Joined: 10 May 2007 Location: NERV headquarters in EVA-01
Posted: Fri Jun 01, 2007 7:22 pm Post subject:
ohh very nice idea i was tryin that about 2 years ago with my warhammer 40k moddels but it didnt work so i give u my blessings : _________________ U flame me the evangelion series will kill u QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Fri Jun 01, 2007 9:48 pm Post subject:
I really like the time and effort you have put forth into the models, however...I do have a few gripes..
1:Blue Tiberium is TS, not TD.
2:GDI has a Medium, not heavy tank.
3:Zoom in less on the next pictures, please!
4:I wont be able to buy these anywhere... _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Sat Jun 02, 2007 8:05 am Post subject:
You can buy them on www.ghqmodels.com , the heavy tank is for more fun.. I send you the beginning of my rulebook to see... And I added the blue tiberium only for more ressources^^. If you want the units list for buying, just see my "rulebook". And for the buildings I have done plans, so if you want them, just tell me! _________________ QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Sun Jun 03, 2007 7:18 pm Post subject:
Well we have discussed with Blackster, and we came to the conclusion to add a third side: The Resistant side
When the war in europe was at its paroxism, some infected and non infected immigrants came to England, and installed there. When NOD destroyed London, people get armed and resisted to NOD and GDI. _________________ QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Mon Jun 04, 2007 5:22 am Post subject:
in tiberium dawn, there was GDI, NOD and... civilian militia (yes yes! That's right kids^^). So we decided to add this faction, even if it can be a passive faction. MOR side. Movement Of Resistance.
Ps: When I talk about passive, I mean, in some missions, they woul be neutral...
rePs: I'm working on the NOD airlift but I can't find this *********************** C-17 Globemaster in 1/285 scale.... _________________ QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Mon Jun 04, 2007 7:31 pm Post subject:
Here are they...
P04-06-07_20.28.jpg represents all i've done since a week ago,
P04-06-07_20.28[01].jpg represents my NOD air transport (Mi 8 Hip)
P04-06-07_20.28[02].jpg represents my NOD turret.
I'll make better photographs with my father's photo apparat (lol german).
I know my desk is a bit messy. See on P04-06-07_20.28[01].jpg, you can see behind my chopper my History book lol.
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Tue Jun 05, 2007 7:17 pm Post subject:
Its _NOT_ an Antonov AN-22 "COCK"(Ooh, scary NATO Designation. ) cargo plane, it IS a C-17 III Globemaster Transport, for God's sake, people! The shp is named c17.shp. The...person who put in that comment couldnt tell that a shp named C-17 was a C-17, and NOT an ANTONOV. I dont know about you, but in "McDonnal Douglas C-17 Globemaster III" do you see the designation AN?
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Fri Jun 08, 2007 5:26 am Post subject:
What do you think? Should I do the NOD construction yard or should I do some GDI buildings? (Should i stay or should i go.... lol) _________________ QUICK_EDIT
Joined: 10 May 2007 Location: NERV headquarters in EVA-01
Posted: Fri Jun 08, 2007 12:13 pm Post subject:
EA/westwood must have paid massive attention to make them soooo diferent *sarcastic* _________________ U flame me the evangelion series will kill u QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Fri Jun 08, 2007 7:25 pm Post subject:
God no! Use the old Renegade Nod construction yard! This is Tiberian _dawn_. Not Sun. Sun's construction yard was crappy, anyways. If you want pictures of the old Con Yard, I'll go find a render or two. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
There's an (mostly finished) buildup for the GDI CY in TD's .mixes.. slightly different remap for the crane, and a gold GDI logo on the top of the main building.
Just to clear the C17 thing up:
Manual said AN22.
Ingame is C17.
Cinematics are C17.
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Sun Jun 10, 2007 6:08 pm Post subject:
For the Hand Of Nod, I couldn't find the globe... I have to find something... Maybe an Airsoft bullet (^^). For the materials, I used everything. I found where to buy the C-17.. COOOOL!!!
So, how can i do the NOD construction yard? _________________ QUICK_EDIT
Although I'm a fan of miniature/traditional games I'd rather prefer my miniatures in a 40k perspective. It doesn't necessarily have to be 'base building' and all that other than just small battlefield perspective skirmishes.
Nod and GDI construction yards were mostly the same anyway until TW, just slap on a Nod transfer and paint one in Nod scheme and the other in GDI, can't go wrong there. Add weapon crates to the sides among other things depending on faction orientation. _________________ QUICK_EDIT
well i have an idea for the hand of nod ball, what about making a ball out of the green moddeling putty the pro games workshop moddlers use for their modified minatures. Im pretty sure you can buy it at the local GW for a reasonable price. QUICK_EDIT
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