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Town of Karasjok (2-5)
Moderators: Global Moderators, Tiberian Sun Moderators
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Good map?
Excellent
62%
 62%  [ 5 ]
Decent
25%
 25%  [ 2 ]
Bad
12%
 12%  [ 1 ]
Total Votes : 8

Author Message
Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Tue Jun 19, 2007 12:03 pm    Post subject:  Town of Karasjok (2-5) Reply with quote  Mark this post and the followings unread

I finally finished this map, it's a two to five player snow map. It has a decent amount of tiberium, the AI played well on my match with Bittah.
(We against two level 2 AI's) Please post some full reviews and notifiy me of things I can improve and bugs.

You'll find the credit list in the zipped file. Enjoy!



screen3.PNG
 Description:
 Filesize:  724.4 KB
 Viewed:  30039 Time(s)

screen3.PNG



screen2.PNG
 Description:
 Filesize:  480.07 KB
 Viewed:  30039 Time(s)

screen2.PNG



screen1.PNG
 Description:
 Filesize:  365.18 KB
 Viewed:  30039 Time(s)

screen1.PNG



megaview.PNG
 Description:
The mega preview doesn't look as good as the map.
 Filesize:  570.53 KB
 Viewed:  30039 Time(s)

megaview.PNG



karasjok.zip
 Description:
The map itself

Download
 Filename:  karasjok.zip
 Filesize:  199.37 KB
 Downloaded:  2130 Time(s)


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shinji
AA Infantry


Joined: 10 May 2007
Location: NERV headquarters in EVA-01

PostPosted: Tue Jun 19, 2007 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks cool Very Happy

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Tue Jun 19, 2007 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, It's always nice to hear that someone likes my map, however I'd like a full review, comments or your personal opinion of what you think I can improve. So it'd be very cool if you commented the map.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jun 19, 2007 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm...the blue lightning on the rivers look dumb, you don't think water creates blue light, right? Remove that.

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Tue Jun 19, 2007 1:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

The river is blue and should create a blue-ish look around itself, it does look too intense on the megamap, I know.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Tue Jun 19, 2007 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is a nice map, very nice for a snow map.

My suggestion with the blue light on the water, is to reduce the intensity of the blue light you use in the rules of the map.
Its a nice touch, but as pointed out, its too intense at the moment.

Also, I feel a little more lighting else where could be good to give a bit more depth to the map.

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Wed Jun 20, 2007 1:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is not an edited randomly generated map? Because the design reminds me of one.

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Tore
Plasma Trooper


Joined: 15 Jun 2006
Location: The way north

PostPosted: Wed Jun 20, 2007 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, it isn't. It's made from scratch.

Lighting 8/10 nice.
Detail 9/10 good!
Balance 8/10

Good map! Very Happy

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Wed Jun 20, 2007 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

no j4m3s this is not a Edited Map generated map. I watched him progress on this map.

anyways I agree with Muldrake that on that big preview the blue on the river areas is a little too much. Though I still have to play it in-game. Also I agree with him about that there could be some more areas of lighting on the map. I think maybe if you had some small villages spread across the map that would do it.

The way you used and connected the dirt roads in this is very good.
Keep up the good work. I will try to get an in-game review either today or tomorrow.

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Fri Jun 22, 2007 7:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the replies guys, any more comments or full reviews? They are appreciated a lot. The blue on the water looks less intense ingame, I also did a final modification on the blue light after making the screens and megamap, I lowered the intensity from 0.35 to 0.25.
@j4m3sb0nd: No, this isn't an RMG map, if you think the cliff in the middle looks like, you're right. I started this map from scratch myself many weeks ago.

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warlord
Vehicle Drone


Joined: 07 Feb 2007
Location: Barnsley, UK

PostPosted: Fri Jun 29, 2007 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

that looks good crashking, Smile

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