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Automated Miner
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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Wed Jun 27, 2007 7:49 pm    Post subject:  Automated Miner
Subject description: My first starship)))
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Mk 4 AutoMiner
Role: automated resource collecting ship/ repair and engeneering.
Features: 88 unmanned utility engeneering drones, remote-mineclearing charges in front bays.
Reactor: quad cold fusion.
Weapons:
4x primary turrets with triple railguns.
8x secondary turrets with 2x triple barreled mass drivers.



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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Jun 27, 2007 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Incredible work, as always Cool

interesting shape you got there...

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Jun 28, 2007 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks very cool indeed, only all the things you discribe are impossible in TS/RA2. It would be cool though if that all could be possible Razz

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Thu Jun 28, 2007 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

That's just as great as i would except it to be...

That's an interesting design... But , you can only have one turret , this one has.. 12??!! That would be so cool if doable.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Jun 28, 2007 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Burst=12? Very Happy

Dude, I want some of that...medicine you take. You have great visions with it. Smile

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Jun 28, 2007 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

..I know it'll be good before I even open the topic, when its being done by RBT..

Brilliant work as always.
An ingame would be nice, to see how well the scale works.

And we've got one space ship, we're gonna need a whole fleet for it to fit in with #Tongue

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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Thu Jun 28, 2007 7:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here is ingame))) I will make more ships ASAP(very busy at this days)



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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Jun 28, 2007 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Liek, dud, try passing your exam first, then go posting in forums and playing games, ok?

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Jun 28, 2007 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, exams should take priority, always!

Very nice, looks fabulous ingame!

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Thu Jun 28, 2007 10:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does it used a Phased Disassembler Array? *no one who hasn't played Homeworld will get that*

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu Jun 28, 2007 11:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

ORCACommander wrote:
Does it used a Phased Disassembler Array? *no one who hasn't played Homeworld will get that*


Does it use the Naggarok version?

Very Happy

Wow, man, that's some seriously epic work...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Aug 21, 2007 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can't understand how come it wasn't spotlighted before.

Anyway, spotlighted!


(Sorry for taking so long, I didn't visit this part of the forums for over a month Embarassed)

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Kiith-Sa
Rocket Cyborg


Joined: 26 Oct 2004

PostPosted: Tue Aug 21, 2007 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Let's make a Naggarok harvester with Beast Yuri powers!!!

(Moving to my voxel gallery). A bit unusable unless you make a space mod Wink .

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Tue Aug 21, 2007 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

ORCACommander wrote:
Does it used a Phased Disassembler Array? *no one who hasn't played Homeworld will get that*


Yay for eating ships and recycling them #Tongue

Remember, where theres Naggarok, there's EMP.

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