Posted: Sat Jun 30, 2007 1:13 am Post subject:
Multi-Language.dll -- Version 1.00
Multi-Language.dll -- Version 1.00
This is a modified 2.03 language.dll with all available languages inserted into it, these languages are...
German
US English
French
Spanish
I decided to create this so Tiberian Odyssey would support multiple languages on its release. Before anyone asks for a German or French TS 2.03 EXE, all the EXE are the same, it’s the language.dll that differs from languages in 2.03.
So here is it, if anyone will use it that is... oh BTW, it selects a language depending on the Language of your Windows installation, so if you have a German Windows installation, then, yup, it will use the German Dialogs and Strings.
Note* This is Version 1.00, I am not 100% sure if this will work for everyone, so if you some across a problem like German showing some US English stuff, then post here please so I can update it.
Could be of use to CNCVK for ETS... its here if you want it mate.
Cool stuff, I'll certainly be taking a closer look at this later on. Hey, you (or anyone else) wouldn't know if there is a syslanguage ID/number for welsh? Because I happen to have a welsh equivalent of language.dll (made for school), if it has it's own syslangauge ID/number then you can have them if you like. Yeah,I know, only like 0.01% of the world speaks it. But you know, its there _________________ QUICK_EDIT
Real english! lol... maybe i could do that... too, anyone else want other languages? if you do, let me know and i will PM a complete list of strings to translate. QUICK_EDIT
nope, objects used in the game world use the Name= flag in the needed INI file. in non english versions, LangRule.ini and LangFS.ini need to be used. QUICK_EDIT
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