Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Jun 30, 2007 2:47 pm Post subject:
More perfect air transport research for TS modders!
Subject description: Fear the power of railguns!
It's been more than 7 years since Tiberian Sun was released and the game was being modded since its release. However, after all this time, a formula for a perfect functional air transport that doesn't dance in the air, doesn't take off and land to drop each passenger or in invincible in the air is still a mystery, except if you use the very original Tiberian Sun 1.08 with Category=AirTransport. Even releases of Extended Tiberian Sun doesn't give us answers for this problem.
Some of the best approachs to make an air transport is either by adding the CarryAll=yes tag or making it be a VehicleType instead of aircraft and use the jumpjet locomotor. The line IsJumpjet=yes allows units with jumpjet locomotor to take damage in the air, however, it only works for infantry. Vehicles with jumpjet locomotor are invincible in the air. However, at this very recent research (registered members only), Team Black has found the Kryptonite that can actually do damage to these "invincible vehicles". Weapons with railguns can actually damage them. So, if you wanna have functional air transports using this method, you'll need to add railguns (even if it's invisible) to all your anti-air weapons. Can you imagine the lag? How would it be done and what would be its effects in the game?
Head to the research and share your ideas, help us with experiments and maybe we can have perfect air transports in the next generation of Tiberian Sun mods. Last edited by Banshee on Wed Jul 25, 2018 10:11 pm; edited 2 times in total QUICK_EDIT
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Sat Jun 30, 2007 3:32 pm Post subject:
Thanks for the announcement, Banshee!
I hope that this'll come in handy for the few of us TS modders that are still around XD _________________ The Fall of Hammerfest - Epic Tiberian chain story
Tiberian Odyssey mapping department. Discord The Team Black Index QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Jun 30, 2007 3:34 pm Post subject:
I think this should also be useful for Red Alert 2 modders as well. Place railgun on their anti-air weapons from aircraft... and would you have an air to air combat without Rock Patch? QUICK_EDIT
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